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An Angel adapter to serve applications over HTTP/2. Supports server push, falling back to HTTP/1.x, and more.

http2 #

Pub build status

An Angel adapter to serve applications over HTTP/2. Supports server push, falling back to HTTP/1.x, and more.

Requires SSL.

Usage #

The library package:angel_http2/angel_http2.dart exports AngelHttp2, a class that implements a multi-protocol server. HTTP/2 requests will be handled by the class, while HTTP/1.x requests will be fired out of the onHttp1 stream. Typically, you should hook up the onHttp1 stream to an instance of AngelHttp to serve the same application instance over multiple protocols.

main() async {
  var app = new Angel();
  app.logger = new Logger('angel')..onRecord.listen(print);

  app.get('/', 'Hello HTTP/2!!!');

  var ctx = new SecurityContext()
    ..useCertificateChain('dev.pem')
    ..usePrivateKey('dev.key', password: 'dartdart');

  try {
    ctx.setAlpnProtocols(['h2'], true);
  } catch (e, st) {
    app.logger.severe(
      'Cannot set ALPN protocol on server to `h2`. The server will only serve HTTP/1.x.',
      e,
      st,
    );
  }

  var http1 = new AngelHttp(app);
  var http2 = new AngelHttp2(app, ctx);

  // HTTP/1.x requests will fallback to `AngelHttp`
  http2.onHttp1.listen(http1.handleRequest);

  var server = await http2.startServer('127.0.0.1', 3000);
  print('Listening at https://${server.address.address}:${server.port}');
}

Server Push #

In HTTP/2, the server can send down resources, even if they were not explicitly requested. This can be very useful for SPA's, and to decrease initial load times in general.

This is also essential for an implementation of the PRPL pattern.

To push a resource, call Http2ResponseContextImpl.push. This method itself returns an Http2ResponseContextImpl, which means that pushed resources also can be used with API's like sendFile, serialize, and everything available for use with a ResponseContext.

You must use streaming methods to push content via server push. i.e. addStream, pipe, streamFile.

Response buffering does not work with server push.

configureServer(Angel app) async {
    var publicDir = new Directory('example/public');
    var indexHtml = new File.fromUri(publicDir.uri.resolve('index.html'));
    var styleCss = new File.fromUri(publicDir.uri.resolve('style.css'));
    var appJs = new File.fromUri(publicDir.uri.resolve('app.js'));
    
    // Send files when requested
    app
      ..get('/style.css', (res) => res.sendFile(styleCss))
      ..get('/app.js', (res) => res.sendFile(appJs));
    
    app.get('/', (ResponseContext res) async {
      // Regardless of whether we pushed other resources, let's still send /index.html.
      await res.streamFile(indexHtml);
  
      // If the client is HTTP/2 and supports server push, let's
      // send down /style.css and /app.js as well, to improve initial load time.
      if (res is Http2ResponseContext && res.canPush) {
        await res.push('/style.css').streamFile(styleCss);
        await res.push('/app.js').streamFile(appJs);
      }
    });
}
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An Angel adapter to serve applications over HTTP/2. Supports server push, falling back to HTTP/1.x, and more.

Repository (GitHub)
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License

MIT (LICENSE)

Dependencies

angel_framework, body_parser, combinator, http2, http_parser, mock_request, pool, tuple, uuid

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