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A modular, reactive, and scalable framework for Flutter. Build industrial-grade apps with a decoupled architecture.

Air Framework πŸš€ #

Air Framework Logo

pub package License: MIT style: lint docs

A modular, reactive, and scalable framework for Flutter. Build industrial-grade apps with a decoupled architecture inspired by enterprise app concepts.

Why Air Framework?

As apps grow, they become harder to maintain. Air Framework solves this by enforcing strict module boundaries, unidirectional data flow, and explicit dependencies. It's not just a state management library; it's a complete architecture for teams building large-scale Flutter applications.


✨ Features #

Feature Description
🧩 Modular Architecture Self-contained, independent modules with clear boundaries
πŸ”Œ Adapters Headless service integrations (HTTP, analytics, error tracking)
⚑ Reactive State Built-in state management using Air State controller with typed flows
πŸ’‰ Dependency Injection Type-safe DI with scoped services and lifecycle management
πŸ”’ Security Permission system, secure logging, and audit trails
πŸ›£οΈ Routing Integrated routing with go_router support
πŸ› οΈ DevTools Built-in debugging panels for state, modules, adapters, and performance
πŸ§ͺ Testing Utilities Mock controllers and test helpers included

πŸ—οΈ Architecture #

Every feature is a Module. Modules declare their dependencies explicitly and communicate via a typed Event Bus.

App Shell
β”œβ”€β”€ Notes Module
β”œβ”€β”€ Weather Module
└── Dashboard Module
    β”œβ”€β”€ depends on β†’ Notes
    └── depends on β†’ Weather

Core Framework
β”œβ”€β”€ AirDI          (Dependency Injection)
β”œβ”€β”€ AirRouter      (Routing)
β”œβ”€β”€ EventBus       (Cross-module communication)
β”œβ”€β”€ AirState       (Reactive state management)
β”œβ”€β”€ AdapterManager (Infrastructure services)
└── DevTools       (Debugging inspector)

πŸ“¦ Installation #

Add air_framework to your pubspec.yaml:

dependencies:
  air_framework: # latest version from pub.dev

For the complete development experience, also install the CLI:

dart pub global activate air_cli

πŸš€ Quick Start #

1. Create a Module #

Define a module by extending AppModule. This encapsulates your routes, bindings, and initialization logic.

import 'package:air_framework/air_framework.dart';

class CounterModule extends AppModule {
  @override
  String get id => 'counter';

  @override
  List<AirRoute> get routes => [
    AirRoute(
      path: '/counter',
      builder: (context, state) => const CounterPage(),
    ),
  ];

  @override
  void onBind(AirDI di) {
    // Register dependencies lazily
    di.registerLazySingleton<CounterState>(() => CounterState());
  }
}

2. Define State #

Use the @GenerateState annotation to magically generate reactive Flows and Pulses.

Simply modify fields like a standard Dart class (e.g. count++), and the framework automatically detects the change and updates only the widgets listening to that value. No boilerplate, no notifyListeners()β€”just pure logic.

import 'package:air_framework/air_framework.dart';

part 'state.air.g.dart';

@GenerateState('counter')
class CounterState extends _CounterState {
  // Private fields become reactive StateFlows
  int _count = 0;

  // Public methods become dispatchable Pulses
  @override
  void increment() {
    count++;
  }
}

3. Build Reactive UI #

Use AirView to listen to state changes efficiently. It automatically tracks which flows are accessed and rebuilds only when necessary.

class CounterPage extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: Center(
        child: AirView((context) {
          // Auto-subscribes to 'count'
          return Text('Count: ${CounterFlows.count.value}');
        }),
      ),
      floatingActionButton: FloatingActionButton(
        // Triggers the 'increment' pulse
        onPressed: () => CounterPulses.increment.pulse(null),
        child: const Icon(Icons.add),
      ),
    );
  }
}

4. Initialize Your App #

Register your modules in main.dart.

void main() async {
  WidgetsFlutterBinding.ensureInitialized();

  // 1. Configure Air State
  configureAirState();

  // 2. Register Adapters (infrastructure β€” BEFORE modules)
  final adapters = AdapterManager();
  await adapters.register(DioAdapter(baseUrl: 'https://api.example.com'));

  // 3. Register Modules (features β€” can use adapter services)
  await ModuleManager().register(CounterModule());

  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  @override
  Widget build(BuildContext context) {
    return MaterialApp.router(
      title: 'Air App',
      routerConfig: AirRouter().router,
    );
  }
}

πŸ”Œ Adapters #

Adapters are headless service integrations. Unlike modules, they have no routes or UI β€” they register infrastructure services (HTTP clients, error tracking, analytics) in AirDI for modules to consume.

class SentryAdapter extends AirAdapter {
  @override
  String get id => 'sentry';

  @override
  void onBind(AirDI di) {
    super.onBind(di);
    // Register the abstract contract, not the concrete class
    di.registerLazySingleton<ErrorReporter>(() => SentryReporter());
  }
}

Key rule: every adapter must expose an abstract contract so modules never couple to a specific library.

lib/adapters/<service>/
β”œβ”€β”€ contracts/
β”‚   β”œβ”€β”€ <service>_client.dart     ← abstract interface
β”‚   └── <service>_response.dart
β”œβ”€β”€ <service>_adapter.dart         ← AirAdapter subclass
└── <service>_impl.dart            ← concrete implementation

Generate with the CLI: air g adapter sentry


πŸ”§ CLI Tools #

The Air CLI allows you to scaffold modules and generate state files instantly.

# Create a new project
air create my_app --template=starter

# Generate a new module
air generate module inventory

# Generate an adapter
air generate adapter sentry

# Generate state code
air generate state cart --module=inventory

Package Description
air_cli Command-line scaffolding tool
air_state Core reactive state package
air_generator Build runner code generation

🀝 Contributing #

Contributions are welcome! Please read our contributing guidelines first.

πŸ“„ License #

This project is licensed under the MIT License - see the LICENSE file for details.


πŸ“– Documentation #

For the full documentation, guides, and API reference visit:

πŸ‘‰ air-framework.flutter.md


Made by Andrey D. Araya

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A modular, reactive, and scalable framework for Flutter. Build industrial-grade apps with a decoupled architecture.

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Topics

#flutter #framework #state-management #modular #architecture

License

MIT (license)

Dependencies

air_state, archive, cupertino_icons, flutter, go_router, path

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