WindowEventHandlers class
- Implementers
- Available extensions
- Annotations
-
- @JS()
- @staticInterop
- @anonymous
Constructors
-
WindowEventHandlers({dynamic onafterprint(Event)?, dynamic onbeforeprint(Event)?, dynamic onbeforeunload(BeforeUnloadEvent)?, dynamic ongamepadconnected(GamepadEvent)?, dynamic ongamepaddisconnected(GamepadEvent)?, dynamic onhashchange(HashChangeEvent)?, dynamic onlanguagechange(Event)?, dynamic onmessage(MessageEvent)?, dynamic onmessageerror(MessageEvent)?, dynamic onoffline(Event)?, dynamic ononline(Event)?, dynamic onpagehide(PageTransitionEvent)?, dynamic onpageshow(PageTransitionEvent)?, dynamic onpopstate(PopStateEvent)?, dynamic onrejectionhandled(PromiseRejectionEvent)?, dynamic onstorage(StorageEvent)?, dynamic onunhandledrejection(PromiseRejectionEvent)?, dynamic onunload(Event)?})
-
factory
Properties
-
hashCode
→ int
-
The hash code for this object.
no setterinherited
-
runtimeType
→ Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
toString()
→ String
-
A string representation of this object.
inherited