WindowEventHandlers$Typings extension
Properties
-
addEventListener
→ ({void Function<K$>(WindowEventHandlersEventMap<K$> type, dynamic listener(K$), [Object? options]) $1, void Function(String type, Object listener, [Object? options]) $2})
-
Overload accessor: $1, $2
no setter
-
onafterprint
↔ dynamic Function(Event)?
-
MDN Reference
getter/setter pair
-
onbeforeprint
↔ dynamic Function(Event)?
-
MDN Reference
getter/setter pair
-
onbeforeunload
↔ dynamic Function(BeforeUnloadEvent)?
-
MDN Reference
getter/setter pair
-
ongamepadconnected
↔ dynamic Function(GamepadEvent)?
-
MDN Reference
getter/setter pair
-
ongamepaddisconnected
↔ dynamic Function(GamepadEvent)?
-
MDN Reference
getter/setter pair
-
onhashchange
↔ dynamic Function(HashChangeEvent)?
-
MDN Reference
getter/setter pair
-
onlanguagechange
↔ dynamic Function(Event)?
-
MDN Reference
getter/setter pair
-
onmessage
↔ dynamic Function(MessageEvent)?
-
MDN Reference
getter/setter pair
-
onmessageerror
↔ dynamic Function(MessageEvent)?
-
MDN Reference
getter/setter pair
-
onoffline
↔ dynamic Function(Event)?
-
MDN Reference
getter/setter pair
-
ononline
↔ dynamic Function(Event)?
-
MDN Reference
getter/setter pair
-
onpagehide
↔ dynamic Function(PageTransitionEvent)?
-
MDN Reference
getter/setter pair
-
onpageshow
↔ dynamic Function(PageTransitionEvent)?
-
MDN Reference
getter/setter pair
-
onpopstate
↔ dynamic Function(PopStateEvent)?
-
MDN Reference
getter/setter pair
-
onrejectionhandled
↔ dynamic Function(PromiseRejectionEvent)?
-
MDN Reference
getter/setter pair
-
onstorage
↔ dynamic Function(StorageEvent)?
-
MDN Reference
getter/setter pair
-
onunhandledrejection
↔ dynamic Function(PromiseRejectionEvent)?
-
MDN Reference
getter/setter pair
-
onunload
↔ dynamic Function(Event)?
-
MDN Reference
getter/setter pair
-
removeEventListener
→ ({void Function<K$>(WindowEventHandlersEventMap<K$> type, dynamic listener(K$), [Object? options]) $1, void Function(String type, Object listener, [Object? options]) $2})
-
Overload accessor: $1, $2
no setter