IkConstraint class

Inheritance

Constructors

IkConstraint(IkConstraintData data, Skeleton skeleton)

Properties

bendDirection ↔ int
read / write
bones → List<Bone>
final
data IkConstraintData
final
mix ↔ double
read / write
target Bone
read / write
hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

apply() → void
apply1(Bone bone, double targetX, double targetY, double alpha) → void
apply2(Bone parent, Bone child, double targetX, double targetY, int bendDir, double alpha) → void
getOrder() → int
override
update() → void
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited