Bone class
- Implemented types
Constructors
- Bone(BoneData data, Skeleton skeleton, Bone? parent)
- Bone.empty()
-
factory
Properties
- a ↔ double
-
getter/setter pair
- appliedValid ↔ bool
-
getter/setter pair
- arotation ↔ double
-
getter/setter pair
- ascaleX ↔ double
-
getter/setter pair
- ascaleY ↔ double
-
getter/setter pair
- ashearX ↔ double
-
getter/setter pair
- ashearY ↔ double
-
getter/setter pair
- ax ↔ double
-
getter/setter pair
- ay ↔ double
-
getter/setter pair
- b ↔ double
-
getter/setter pair
- c ↔ double
-
getter/setter pair
-
children
→ List<
Bone> -
final
- d ↔ double
-
getter/setter pair
- data → BoneData
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- parent ↔ Bone?
-
getter/setter pair
- rotation ↔ double
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scaleX ↔ double
-
getter/setter pair
- scaleY ↔ double
-
getter/setter pair
- shearX ↔ double
-
getter/setter pair
- shearY ↔ double
-
getter/setter pair
- skeleton → Skeleton
-
final
- sorted ↔ bool
-
getter/setter pair
- worldX ↔ double
-
getter/setter pair
- worldY ↔ double
-
getter/setter pair
- x ↔ double
-
getter/setter pair
- y ↔ double
-
getter/setter pair
Methods
-
getWorldRotationX(
) → double -
getWorldRotationY(
) → double -
getWorldScaleX(
) → double -
getWorldScaleY(
) → double -
localToWorld(
Vector2 local) → Vector2 -
localToWorldRotation(
double localRotation) → double -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
rotateWorld(
double degrees) → void -
setToSetupPose(
) → void -
toString(
) → String -
A string representation of this object.
inherited
-
update(
) → void -
override
-
updateAppliedTransform(
) → void -
updateWorldTransform(
) → void -
updateWorldTransformWith(
double x, double y, double rotation, double scaleX, double scaleY, double shearX, double shearY) → void -
worldToLocal(
Vector2 world) → Vector2 -
worldToLocalRotation(
double worldRotation) → double
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited