RenderTextureD class
- Inheritance
-
- Object
- StructD<
RenderTextureD, RenderTextureC> - StructDLiteral<
RenderTextureD, RenderTextureC> - RenderTextureD
Constructors
-
RenderTextureD({Pointer<
RenderTextureC> ? originalPointer, int id = 0, TextureD? texture, TextureD? depth}) - RenderTextureD.zero()
-
factory
Properties
- allocKey → String
-
no setterinherited
- cStructName → String
-
no setterinherited
- depth ↔ TextureD
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- id ↔ int
-
getter/setter pair
- internalId → int
-
no setterinherited
- isDisposed → bool
-
no setterinherited
-
originalPointer
↔ Pointer<
RenderTextureC> ? -
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- structName → String
-
no setterinherited
- tag → String
-
no setterinherited
- texture ↔ TextureD
-
getter/setter pair
Methods
-
allocateInto(
RaylibTemp temp, Pointer< RenderTextureC> p, String key) → void -
override
-
allocatePointer(
RaylibTemp temp, String key, [int count = 1]) → Pointer< RenderTextureC> -
override
-
clone(
) → RenderTextureD -
override
-
copy(
) → RenderTextureD -
inherited
-
getOriginalPointer(
) → Pointer< RenderTextureC> -
inherited
-
getOriginalPointerAndDispose(
) → Pointer< RenderTextureC> -
inherited
-
markDisposed(
) → void -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onOriginalPointer(
void callback(Pointer< RenderTextureC> p)) → void -
inherited
-
setC(
RenderTextureC o) → RenderTextureD -
override
-
setD(
RenderTextureD o) → RenderTextureD -
override
-
setTag(
String newTag) → RenderTextureD -
inherited
-
signature(
) → String -
override
-
syncInto(
RaylibTemp temp, Pointer< RenderTextureC> p, String key) → void -
inherited
-
toC(
RaylibTemp temp, String key) → Pointer< RenderTextureC> -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
writeInto(
RenderTextureC p) → void -
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited