RenderTextureD class

Inheritance

Constructors

RenderTextureD({Pointer<RenderTextureC>? originalPointer, int id = 0, TextureD? texture, TextureD? depth})
RenderTextureD.zero()
factory

Properties

allocKey String
no setterinherited
cStructName String
no setterinherited
depth TextureD
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
id int
getter/setter pair
internalId int
no setterinherited
isDisposed bool
no setterinherited
originalPointer Pointer<RenderTextureC>?
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
structName String
no setterinherited
tag String
no setterinherited
texture TextureD
getter/setter pair

Methods

allocateInto(RaylibTemp temp, Pointer<RenderTextureC> p, String key) → void
override
allocatePointer(RaylibTemp temp, String key, [int count = 1]) Pointer<RenderTextureC>
override
clone() RenderTextureD
override
copy() RenderTextureD
inherited
getOriginalPointer() Pointer<RenderTextureC>
inherited
getOriginalPointerAndDispose() Pointer<RenderTextureC>
inherited
markDisposed() → void
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onOriginalPointer(void callback(Pointer<RenderTextureC> p)) → void
inherited
setC(RenderTextureC o) RenderTextureD
override
setD(RenderTextureD o) RenderTextureD
override
setTag(String newTag) RenderTextureD
inherited
signature() String
override
syncInto(RaylibTemp temp, Pointer<RenderTextureC> p, String key) → void
inherited
toC(RaylibTemp temp, String key) Pointer<RenderTextureC>
inherited
toString() String
A string representation of this object.
inherited
writeInto(RenderTextureC p) → void
override

Operators

operator ==(Object other) bool
The equality operator.
inherited