PropsGamepad extension
- on
Properties
-
axes
→ Iterable<
double> -
no setter
-
no setter
- connected → bool
-
no setter
- hand → GamepadHand
-
no setter
-
hapticActuators
→ Iterable<
GamepadHapticActuator> -
no setter
- id → String
-
no setter
- index → int
-
no setter
- mapping → GamepadMappingType
-
no setter
- pose → GamepadPose?
-
no setter
- timestamp → double
-
no setter
-
touchEvents
→ Iterable<
GamepadTouch> -
no setter