illume library

Classes

Collision
Holds information about collision between two objects
GameObject
Class defining a game object for Illume
Illume
The Widget responsible for creating an Illume game The illumeController is responsible for holding the game objects
IllumeController
The controller for the game which contains the game objects and allows controlling the start/stop/pause mechanism for the game
Vector2
2D column vector.

Enums

GameObjectAlignment
Defines the alignment of the GameObject If set to GameObjectAlignment.topLeft, the position of the object is calculated wrt to the top left corner If set to GameObjectAlignment.center, the position of the object is calculated wrt to the center