illume library
Classes
- Collision
- Holds information about collision between two objects
- GameObject
- Class defining a game object for Illume
- Illume
- The Widget responsible for creating an Illume game The illumeController is responsible for holding the game objects
- IllumeController
- The controller for the game which contains the game objects and allows controlling the start/stop/pause mechanism for the game
- Vector2
- 2D column vector.
Enums
- GameObjectAlignment
- Defines the alignment of the GameObject If set to GameObjectAlignment.topLeft, the position of the object is calculated wrt to the top left corner If set to GameObjectAlignment.center, the position of the object is calculated wrt to the center