GameObjectAlignment enum

Defines the alignment of the GameObject If set to GameObjectAlignment.topLeft, the position of the object is calculated wrt to the top left corner If set to GameObjectAlignment.center, the position of the object is calculated wrt to the center

Inheritance

Constructors

GameObjectAlignment()
const

Values

center → const GameObjectAlignment
topLeft → const GameObjectAlignment

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<GameObjectAlignment>
A constant List of the values in this enum, in order of their declaration.