IllumeController class
The controller for the game which contains the game objects and allows controlling the start/stop/pause mechanism for the game
- Inheritance
-
- Object
- ChangeNotifier
- ValueNotifier<
List< GameObject> > - IllumeController
Constructors
- IllumeController()
-
Create default IllumeController
factory
-
IllumeController.fromObjects(List<
GameObject> objects) -
Create IllumeController from game objects
factory
Properties
- gameInProgress → dynamic
-
no setter
- gameLoopStart ↔ DateTime?
-
getter/setter pair
-
gameObjects
↔ List<
GameObject> -
Game objects present in the game
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasListeners → bool
-
Whether any listeners are currently registered.
no setterinherited
- lastTick ↔ DateTime?
-
getter/setter pair
-
onObjectRemoved
↔ ValueChanged<
GameObject> ? -
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
value
↔ List<
GameObject> -
The current value stored in this notifier.
getter/setter pairinherited
Methods
-
addListener(
VoidCallback listener) → void -
Register a closure to be called when the object changes.
inherited
-
dispose(
) → void -
Discards any resources used by the object. After this is called, the
object is not in a usable state and should be discarded (calls to
addListener will throw after the object is disposed).
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notifyListeners(
) → void -
Call all the registered listeners.
inherited
-
pause(
) → void -
rebuildWidgetsWhereNeeded(
) → void -
removeListener(
VoidCallback listener) → void -
Remove a previously registered closure from the list of closures that are
notified when the object changes.
inherited
-
resume(
) → void -
startGame(
) → void -
stopGame(
) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited