SceneRefArgs class abstract

Inheritance

Constructors

SceneRefArgs()
const

Properties

entry → String
no setterinherited
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

build() → SceneDefinition
The nested scene, by a direct constructor call the compiler checks.
merge(SceneArgs fx) → SceneRefArgs
This, with fx on top — how an animated frame is built. Every generated override narrows the return to its own type, so the whole render path stays typed.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, Object?>
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited