fromUIImages static method
Implementation
static Future<EnvironmentMap> fromUIImages({
required ui.Image radianceImage,
ui.Image? irradianceImage,
}) async {
final radianceTexture = await gpuTextureFromImage(radianceImage);
gpu.Texture? irradianceTexture;
if (irradianceImage != null) {
irradianceTexture = await gpuTextureFromImage(irradianceImage);
}
return EnvironmentMap.fromGpuTextures(
radianceTexture: radianceTexture,
irradianceTexture: irradianceTexture,
);
}