GradientStroke class abstract
- Inheritance
-
- Object
- ActorComponent
- ActorPaint
- GradientColor
- GradientStroke
- Mixed-in types
- Implementers
Constructors
Properties
- artboard ↔ ActorArtboard
-
getter/setter pairinherited
- cap → StrokeCap
-
no setterinherited
- colorStops → Float32List
-
no setterinherited
-
dependents
↔ List<
ActorComponent> ? -
getter/setter pairinherited
- dirtMask ↔ int
-
getter/setter pairinherited
- end → Vec2D
-
no setterinherited
- graphOrder ↔ int
-
getter/setter pairinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- idx ↔ int
-
getter/setter pairinherited
- isTrimmed → bool
-
no setterinherited
- join → StrokeJoin
-
no setterinherited
- name → String
-
no setterinherited
- opacity ↔ double
-
getter/setter pairinherited
- parent ↔ ActorNode?
-
getter/setter pairinherited
- renderEnd → Vec2D
-
no setterinherited
- renderStart → Vec2D
-
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shape → ActorShape
-
no setterinherited
- start → Vec2D
-
no setterinherited
- trim → TrimPath
-
no setterinherited
- trimEnd ↔ double
-
getter/setter pairinherited
- trimOffset ↔ double
-
getter/setter pairinherited
- trimStart ↔ double
-
getter/setter pairinherited
- width ↔ double
-
getter/setter pairinherited
Methods
-
completeResolve(
) → void -
override
-
copyComponent(
ActorComponent component, ActorArtboard resetArtboard) → void -
inherited
-
copyGradient(
GradientColor node, ActorArtboard resetArtboard) → void -
inherited
-
copyGradientStroke(
GradientStroke node, ActorArtboard resetArtboard) → void -
copyPaint(
ActorPaint component, ActorArtboard resetArtboard) → void -
inherited
-
copyStroke(
ActorStroke node, ActorArtboard resetArtboard) → void -
inherited
-
initializeGraphics(
) → void -
inherited
-
makeInstance(
ActorArtboard resetArtboard) → ActorComponent -
inherited
-
markPaintDirty(
) → void -
inherited
-
markPathEffectsDirty(
) → void -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onDirty(
int dirt) → void -
inherited
-
onParentChanged(
ActorNode? from, ActorNode? to) → void -
inherited
-
resolveComponentIndices(
List< ActorComponent?> components) → void -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
int dirt) → void -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
read(
ActorArtboard artboard, StreamReader reader, GradientStroke component) → GradientStroke -
override