debug library
Classes
-
ChildCounterComponent<
T extends Component> - A debug component that shows the number of children of a given type from a target component.
- DevToolsService
-
When DevToolsService is initialized by the FlameGame it will call
the
init
method for allDevToolsConnector
s so that they can register service extensions which are the ones that makes it possible for the devtools extension to communicate with the game. - FpsComponent
- The FpsComponent is a non-visual component which you can get the current fps of the game with by calling fps, once the component has been added to the component tree.
-
FpsTextComponent<
T extends TextRenderer> - The FpsTextComponent is a TextComponent that writes out the current FPS. It has a FpsComponent as a child which does the actual calculations.
- TimeTrackComponent
- A component that offers a simple way to track time spent in different parts of your game.