geometry library
Classes
- CircleCircleIntersections
- CircleComponent
- CirclePolygonIntersections
-
Intersections<
T1 extends ShapeComponent, T2 extends ShapeComponent> - Line
- An infinite line on the 2D Cartesian space, represented in the form of ax + by = c.
- LineSegment
- A LineSegment represent a segment of an infinitely long line, it is the segment between the from and to vectors (inclusive).
- PolygonComponent
- PolygonPolygonIntersections
- Ray2
- A ray in the 2d plane.
- RectangleComponent
- ShapeComponent
- A shape can represent any geometrical shape with optionally a size, position and angle. It can also have an anchor if it shouldn't be rotated around its center. A point can be determined to be within of outside of a shape.
Mixins
-
PolygonRayIntersection<
T extends ShapeHitbox> - Used to add the rayIntersection method to RectangleHitbox and PolygonHitbox, used by the raytracing and raycasting methods.
Functions
-
intersections(
ShapeComponent shapeA, ShapeComponent shapeB) → Set< Vector2>