widgets library
Classes
- Anchor
- Represents a relative position inside some 2D object with a rectangular size or bounding box.
-
ComponentsNotifierBuilder<
T extends Component> - A widget that rebuilds every time the given notifier changes.
- InternalNineTileBox
- InternalSpriteAnimationWidget
- A StatefulWidget that render a SpriteAnimation.
- InternalSpriteButton
- InternalSpriteWidget
- A StatefulWidget that renders a still Sprite.
- NineTileBox
- This allows you to create a rectangle textured with a 9-sliced image.
- NineTileBoxWidget
- A StatelessWidget that renders NineTileBox
- Sprite
- A Sprite is a region of an Image that can be rendered in the Canvas.
- SpriteAnimation
- Represents a sprite animation, that is, a list of sprites that change with time.
- SpriteAnimationData
- SpriteAnimationFrame
- Represents a single sprite animation frame.
- SpriteAnimationFrameData
- SpriteAnimationWidget
- A StatelessWidget that renders a SpriteAnimation
- SpriteButton
- A StatelessWidget that uses SpriteWidgets to render a pressable button
- SpriteWidget
- A StatelessWidget which renders a Sprite To render an animation, use SpriteAnimationWidget.