PickableObject class
A LockedInteractable that is meant to be a pickable object.
- Inheritance
-
- Object
- Interactable
- LockedInteractable
- PickableObject
Constructors
-
PickableObject({required EscapeGameObject object, Action? onPickedUp, bool removeAfterPickedUp = true, InteractableTooltip? removedTooltip, Padlock? padlock, String? id, InteractableRenderSettings? renderSettings, Action<
InteractableTooltip> onHover = _defaultOnHover}) - Creates a new PickableObject instance.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasListeners → bool
-
Whether any listeners are currently registered.
no setterinherited
- id → String
-
The interactable identifier.
finalinherited
- isDestroyed → bool
-
Returns whether this instance has been destroyed.
no setterinherited
- object → EscapeGameObject
-
The target EscapeGameObject.
final
- onPickedUp → Action?
-
Triggered when the object has been picked up.
final
- padlock → Padlock?
-
The padlock.
finalinherited
-
props
→ List<
Object?> -
The properties list.
no setterinherited
- removeAfterPickedUp → bool
-
Whether to remove this interactable after being picked up.
final
- removedTooltip → InteractableTooltip?
-
Give an InteractableTooltip in order to replace this PickableObject when found (if removeAfterPickedUp is
true
).final - renderSettings → InteractableRenderSettings?
-
Returns this instance render settings.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
addListener(
VoidCallback listener) → void -
Register a closure to be called when the object changes.
inherited
-
changeRenderSettings(
InteractableRenderSettings? renderSettings, {bool notify = true}) → void -
Changes this instance render settings.
inherited
-
destroy(
{bool notify = true}) → void -
Destroys this instance.
inherited
-
dispose(
) → void -
Discards any resources used by the object. After this is called, the
object is not in a usable state and should be discarded (calls to
addListener will throw after the object is disposed).
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notifyListeners(
) → void -
Call all the registered listeners.
inherited
-
onHover(
EscapeGame escapeGame) → ActionResult< InteractableTooltip> -
Should be called when the user hovers this interactable.
inherited
-
onTap(
EscapeGame escapeGame) → ActionResult -
Should be called when the user taps on this interactable.
override
-
removeListener(
VoidCallback listener) → void -
Remove a previously registered closure from the list of closures that are
notified when the object changes.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited