Interactable class
Represents an in-game displayed object that is interactable.
- Mixed in types
- Implementers
Constructors
-
Interactable({required String id, InteractableRenderSettings? renderSettings, Action onTap = _defaultOnTap, Action<
InteractableTooltip> onHover = _defaultOnHover}) - Creates a new Interactable instance.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasListeners → bool
-
Whether any listeners are currently registered.
no setterinherited
- id → String
-
The interactable identifier.
final
- isDestroyed → bool
-
Returns whether this instance has been destroyed.
no setter
-
props
→ List<
Object?> -
The properties list.
no setter
- renderSettings → InteractableRenderSettings?
-
Returns this instance render settings.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
addListener(
VoidCallback listener) → void -
Register a closure to be called when the object changes.
inherited
-
changeRenderSettings(
InteractableRenderSettings? renderSettings, {bool notify = true}) → void - Changes this instance render settings.
-
destroy(
{bool notify = true}) → void - Destroys this instance.
-
dispose(
) → void -
Discards any resources used by the object. After this is called, the
object is not in a usable state and should be discarded (calls to
addListener will throw after the object is disposed).
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notifyListeners(
) → void -
Call all the registered listeners.
inherited
-
onHover(
EscapeGame escapeGame) → ActionResult< InteractableTooltip> - Should be called when the user hovers this interactable.
-
onTap(
EscapeGame escapeGame) → ActionResult - Should be called when the user taps on this interactable.
-
removeListener(
VoidCallback listener) → void -
Remove a previously registered closure from the list of closures that are
notified when the object changes.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited