SkeletonAnimation class

Inheritance
  • Object
  • Skeleton
  • SkeletonAnimation

Constructors

SkeletonAnimation(SkeletonData data)

Properties

bones List<Bone>
finalinherited
color ↔ Color
getter/setter pairinherited
data → SkeletonData
finalinherited
drawOrder List<Slot>
getter/setter pairinherited
flipX bool
getter/setter pairinherited
flipY bool
getter/setter pairinherited
hashCode int
The hash code for this object.
no setterinherited
height double
getter/setter pair
ikConstraints List<IkConstraint>
finalinherited
pathConstraints List<PathConstraint>
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
skin ↔ Skin?
getter/setter pairinherited
slots List<Slot>
finalinherited
state → AnimationState
final
time double
getter/setter pairinherited
transformConstraints List<TransformConstraint>
finalinherited
width double
getter/setter pair
x double
getter/setter pairinherited
y double
getter/setter pairinherited

Methods

applyState() → void
findBone(String boneName) → Bone?
inherited
findBoneIndex(String boneName) int
inherited
findIkConstraint(String constraintName) → IkConstraint?
inherited
findPathConstraint(String constraintName) → PathConstraint?
inherited
findSlot(String slotName) → Slot?
inherited
findSlotIndex(String slotName) int
inherited
findTransformConstraint(String constraintName) → TransformConstraint?
inherited
getAttachment(int slotIndex, String attachmentName) → Attachment?
inherited
getAttachmentByName(String slotName, String attachmentName) → Attachment?
inherited
getBounds(Vector2 offset, Vector2 size, List<double> temp) → void
inherited
getRootBone() → Bone?
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setAttachment(String slotName, String attachmentName) → void
inherited
setBonesToSetupPose() → void
inherited
setSkin(Skin? newSkin) → void
inherited
setSkinByName(String skinName) → void
inherited
setSlotsToSetupPose() → void
inherited
setToSetupPose() → void
inherited
sortBone(Bone bone) → void
inherited
sortIkConstraint(IkConstraint constraint) → void
inherited
sortPathConstraint(PathConstraint constraint) → void
inherited
sortPathConstraintAttachment(Skin skin, int slotIndex, Bone slotBone) → void
inherited
sortPathConstraintAttachmentWith(Attachment attachment, Bone slotBone) → void
inherited
sortReset(List<Bone> bones) → void
inherited
sortTransformConstraint(TransformConstraint constraint) → void
inherited
toString() String
A string representation of this object.
inherited
update(double delta) → void
inherited
updateCache() → void
inherited
updateState(double delta) → void
updateWorldTransform() → void
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

createWithFiles(String name, {String pathBase = '', String rawAtlas = '', String rawSkeleton = '', Uint8List? rawTexture}) Future<SkeletonAnimation>
isAllowedImageFileName(String file) bool
textureFilesFromAtlas(String pathToAtlas) Future<List<String>>

Constants

allowedImageExtensions → const List<String>