yeedart 0.3.1+2 yeedart: ^0.3.1+2 copied to clipboard
Simple Dart library that lets you control Yeelight devices over LAN.
Dart library for controlling Yeelight products over LAN.
More info about Yeelight API:
- Features and bugs
- Depend on it
Add this to your package's pubspec.yaml file:
dependencies: yeedart: ^0.3.1+2
- Install it
You can install packages from the command line:
$ pub get
or with flutter:
$ flutter pub get
Alternatively, your editor might support
pub get or
flutter pub get. Check the docs for your editor to learn more.
- Import it
Now in your Dart code, you can use:
Device discovery #
First of all, you need to know your device's IP address and port.
You can use
Yeelight.discover() method which returns list of
final responses = await Yeelight.discover(); final response = responses.first; // or filter..
Each response contains IP address and port for given device and other properties (name, firmware version, current state,...).
ℹ️ You can also specify timeout for discovery. Default is 2 seconds.
Note that for device discovery to properly work on Android, you at least need the
Connect to the device #
final device = Device( address: InternetAddress("192.168.1.183"), port: 55443, ); await device.turnOn(); // turn the device on // set red color with smooth transition await device.setRGB( color: Colors.red, effect: const Effect.smooth(), duration: const Duration(milliseconds: 500), ); await device.setBrightness(brightness: 70); // set brightness to 70 % device.disconnect(); // always disconnect when you are done!
⚠️ When you send a
Command, new TCP connection will be created automatically.
This single TCP connection is then used for another command(s). But when you are done,
you should close the connection.
ℹ️ Note that when you call
device.disconnect() and then call
device.turnOff(), new TCP connection will be created automatically.
ℹ️ If you don't want to send any command and just listen on the
notificationMessageStream, use the
device.connect() to create a connection manually.
ℹ️ Also note that Yeelight connections are rate-limited to 60 per minute.
Main and background light #
Some devices can be equiped with two lights: main and background. Methods in
Device class control main light by default
device.setRGB(color: Colors.red) sets RGB color for main light. If you want to set RGB color for background light, you have to specify
device.setRGB(color: Colors.red, lightType: LightType.backgroud);.
You can also use
LightType.both but ONLY for toggling:
Flow (color flow) is basically a list of transitions. To start a flow use
startFlow() method and provide
Flow has 3 required parameters:
- count - number of transitions to run, 0 for infinite loop. If you have 10 transitions and count is 5, it will run only first 5 transitions!
- action - specifies action to take after the flow ends.
FlowAction.stayto stay at the last state when the flow is stopped.
FlowAction.recoverto recover the state before the flow.
FlowAction.turnOffto turn off.
- transitions - list of
Following example will loop red, green and blue colors at full brightness.
await device.startFlow( flow: const Flow( count: 0, action: FlowAction.recover(), transitions: [ FlowTransition.rgb(color: 0xff0000, brightness: 100), FlowTransition.sleep(duration: Duration(milliseconds: 500)), FlowTransition.rgb(color: 0x00ff00, brightness: 100), FlowTransition.sleep(duration: Duration(milliseconds: 500)), FlowTransition.rgb(color: 0x0000ff, brightness: 100), FlowTransition.sleep(duration: Duration(milliseconds: 500)), ], ), );
To manually stop flow, use
This library also includes some predefined flows:
Flow.rgb()- changes color from red, to green to blue
Flow.police- changes red and blue color like police lights.
Flow.pulse()- creates pulse with given color
Scene allows you to set light to specific state. To use scene, use
setScene() method and provide
You can use:
Scene.hsv()to set color and brightness
Scene.colorTemperatureto set color temperature and brightness
Scene.colorFlow()to start a color Flow
Scene.autoDelayOff()to turn on the device to specified brightness and start a timer to turn off the light after specified number of minutes.
device.setScene(scene: Scene.color(color: 0xff0000, brightness: 100));
Features and bugs #
Please file feature requests and bugs at the issue tracker.