valorant_client 1.1.3 valorant_client: ^1.1.3 copied to clipboard
Library to interact with Riot's Valorant Game API.
example/valorant_client_example.dart
import 'dart:convert';
import 'dart:io';
import 'package:dio/dio.dart';
import 'package:valorant_client/src/callback.dart';
import 'package:valorant_client/src/enums.dart';
import 'package:valorant_client/src/user_details.dart';
import 'package:valorant_client/valorant_client.dart';
import 'package:valorant_client/src/extensions.dart';
void main() async {
var json = jsonDecode(await File('assets/test.json').readAsString());
ValorantClient client = ValorantClient(
UserDetails(userName: json['username'], password: json['password'], region: Region.ap),
callback: Callback(
onError: (String error) {
print(error);
},
onRequestError: (DioError error) {
print(error.message);
},
),
);
await client.init(true);
print('Player PUUID => ${client.userPuuid}');
//var balance = await client.playerEndpoint.getBalance();
//print('${balance?.valorantPoints} valorant points');
await Future<void>.delayed(const Duration(seconds: 1));
final assets = await client.assetInterface.getAssets();
if (assets == null) {
print('error with assets request');
return;
}
final storefront = await client.playerInterface.getStorefront();
if (storefront != null && storefront.skinsPanelLayout != null) {
for (var item in storefront.skinsPanelLayout!.singleItemOffers) {
print('${item.parseAsRiotAssetId(assets.storefrontItems)}');
}
}
}