utils_widget 1.0.7 copy "utils_widget: ^1.0.7" to clipboard
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A Flutter utility library, including a collection of widgets and utilities.

example/lib/main.dart

import 'package:flutter/material.dart';
import 'package:utils_widget/utils_widget.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({Key? key}) : super(key: key);

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return OverlayNotification(
      child: MaterialApp(
        title: 'Flutter Demo',
        theme: ThemeData(
          // This is the theme of your application.
          //
          // Try running your application with "flutter run". You'll see the
          // application has a blue toolbar. Then, without quitting the app, try
          // changing the primarySwatch below to Colors.green and then invoke
          // "hot reload" (press "r" in the console where you ran "flutter run",
          // or simply save your changes to "hot reload" in a Flutter IDE).
          // Notice that the counter didn't reset back to zero; the application
          // is not restarted.
          primarySwatch: Colors.blue,
          useMaterial3: true,
        ),
        home: const MyHomePage(title: 'Flutter Application to be made'),
      ),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({Key? key, required this.title}) : super(key: key);

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
      // showSuccessNotice(
      //   "Success",
      //   "Success message",
      //   leading: const Icon(Icons.check_circle_outline),
      // );
      showSuccessNotice("title", " message");
    });
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return ResponsiveScaffold(
      menuItems: const [
        ResponsiveMenuItems(
          label: "Home",
          icon: Icons.home,
        ),
        ResponsiveMenuItems(
          label: "Profile",
          icon: Icons.person,
        ),
        ResponsiveMenuItems(
          label: "Settings",
          icon: Icons.settings,
        ),
        ResponsiveMenuItems(
          label: "Logout",
          icon: Icons.logout,
        ),
      ],
      onSelect: (value) => setState(() {
        _counter = value;
      }),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also a layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Invoke "debug painting" (press "p" in the console, choose the
          // "Toggle Debug Paint" action from the Flutter Inspector in Android
          // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
          // to see the wireframe for each widget.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            const Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headlineMedium,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increased',
        child: const Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}
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Publisher

verified publishermohesu.com

A Flutter utility library, including a collection of widgets and utilities.

Homepage

Documentation

API reference

License

Apache-2.0 (LICENSE)

Dependencies

flutter, font_awesome_flutter, google_fonts, intl, loading_icon_button, logger, overlay_notification, rive, universal_io, url_launcher

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