undo 1.5.0 undo: ^1.5.0 copied to clipboard
A Undo/Redo Library for Flutter
import 'package:flutter/material.dart';
import 'package:undo/undo.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData.light(),
darkTheme: ThemeData.dark(),
debugShowCheckedModeBanner: false,
home: HomeScreen(),
);
}
}
class HomeScreen extends StatefulWidget {
@override
_HomeScreenState createState() => _HomeScreenState();
}
class _HomeScreenState extends State<HomeScreen> {
late SimpleStack _controller;
@override
void initState() {
_controller = SimpleStack<int>(
0,
onUpdate: (val) {
if (mounted)
setState(() {
print('New Value -> $val');
});
},
);
super.initState();
}
@override
Widget build(BuildContext context) {
final count = _controller.state;
return Scaffold(
appBar: AppBar(
title: Text('Undo/Redo Example'),
),
body: Center(
child: Text('Count: $count'),
),
bottomNavigationBar: BottomAppBar(
child: Row(
children: <Widget>[
IconButton(
icon: Icon(Icons.arrow_back),
onPressed: !_controller.canUndo
? null
: () {
if (mounted)
setState(() {
_controller.undo();
});
},
),
IconButton(
icon: Icon(Icons.arrow_forward),
onPressed: !_controller.canRedo
? null
: () {
if (mounted)
setState(() {
_controller.redo();
});
},
),
],
),
),
floatingActionButtonLocation: FloatingActionButtonLocation.endDocked,
floatingActionButton: FloatingActionButton(
heroTag: ValueKey('add_button'),
child: Icon(Icons.add),
onPressed: () {
_controller.modify(count + 1);
},
),
);
}
}