tradutor 0.1.0 tradutor: ^0.1.0 copied to clipboard
A Flutter package that simplify the internationalizing process using JSON files.
import 'package:flutter/material.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'i18n.dart';
void main() => runApp(App());
class App extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
final i18n = I18n.delegate;
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: HomePage(),
localizationsDelegates: [
i18n,
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
],
supportedLocales: i18n.supportedLocales,
localeResolutionCallback:
i18n.resolution(fallback: Locale("en", "US")));
}
}
class HomePage extends StatefulWidget {
@override
_HomePageState createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
final i18n = I18n.of(context);
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the HomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(i18n.homePageTitle),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
i18n.counter(_counter),
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}