three_js_advanced_loaders 0.1.1
three_js_advanced_loaders: ^0.1.1 copied to clipboard
Flutter advanced loaders package e.g.(gltf, glb and fbx) converted from threejs and three_dart package.
three_js_advanced_loaders #
A type of three_js model loader that allows users to add either gltf, glb, or fbx files to thier projects.
This is a dart conversion of three.js and three_dart, originally created by @mrdoob and has a coverted dart fork by @wasabia.
Getting started #
To get started add this to your pubspec.yaml file along with the other portions three_js_math, three_js_core, three_js_animations, and three_js_core_loaders.
late Scene scene;
void init() {
scene = Scene();
scene.background = Color.fromHex32(0xf0f0f0);
final loader = GLTFLoader();
final gltf = await loader.fromAsset('assets/${fileName}.glb');
mesh = gltf!.scene.children[0];
mesh.scale.setValues(1.5, 1.5, 1.5);
scene.add(mesh);
}
Usage #
This project is a more advanced model loader for three_js.
Example #
Find the example for this API here.
Contributing #
Contributions are welcome. In case of any problems look at existing issues, if you cannot find anything related to your problem then open an issue. Create an issue before opening a pull request for non trivial fixes. In case of trivial fixes open a pull request directly.