test 0.12.5+1 test: ^0.12.5+1 copied to clipboard
A library for writing dart unit tests.
test
provides a standard way of writing and running tests in Dart.
Writing Tests #
Tests are specified using the top-level test()
function, and test
assertions are made using expect()
:
import "package:test/test.dart";
void main() {
test("String.split() splits the string on the delimiter", () {
var string = "foo,bar,baz";
expect(string.split(","), equals(["foo", "bar", "baz"]));
});
test("String.trim() removes surrounding whitespace", () {
var string = " foo ";
expect(string.trim(), equals("foo"));
});
}
Tests can be grouped together using the group()
function. Each
group's description is added to the beginning of its test's descriptions.
import "package:test/test.dart";
void main() {
group("String", () {
test(".split() splits the string on the delimiter", () {
var string = "foo,bar,baz";
expect(string.split(","), equals(["foo", "bar", "baz"]));
});
test(".trim() removes surrounding whitespace", () {
var string = " foo ";
expect(string.trim(), equals("foo"));
});
});
group("int", () {
test(".remainder() returns the remainder of division", () {
expect(11.remainder(3), equals(2));
});
test(".toRadixString() returns a hex string", () {
expect(11.toRadixString(16), equals("b"));
});
});
}
Any matchers from the matcher
package can be used with expect()
to do complex validations:
import "package:test/test.dart";
void main() {
test(".split() splits the string on the delimiter", () {
expect("foo,bar,baz", allOf([
contains("foo"),
isNot(startsWith("bar")),
endsWith("baz")
]));
});
}
You can use the setUp()
and tearDown()
functions to
share code between tests. The setUp()
callback will run before every test in a
group or test suite, and tearDown()
will run after. tearDown()
will run even
if a test fails, to ensure that it has a chance to clean up after itself.
import "package:test/test.dart";
void main() {
var server;
var url;
setUp(() async {
server = await HttpServer.bind('localhost', 0);
url = Uri.parse("http://${server.address.host}:${server.port}");
});
tearDown(() async {
await server.close(force: true);
server = null;
url = null;
});
// ...
}
Running Tests #
A single test file can be run just using pub run test:test path/to/test.dart
(on Dart 1.10, this can be shortened to pub run test path/to/test.dart
).
Many tests can be run at a time using pub run test:test path/to/dir
.
It's also possible to run a test on the Dart VM only by invoking it using dart path/to/test.dart
, but this doesn't load the full test runner and will be
missing some features.
The test runner considers any file that ends with _test.dart
to be a test
file. If you don't pass any paths, it will run all the test files in your
test/
directory, making it easy to test your entire application at once.
By default, tests are run in the Dart VM, but you can run them in the browser as
well by passing pub run test:test -p chrome path/to/test.dart
.
test
will take care of starting the browser and loading the tests, and all
the results will be reported on the command line just like for VM tests. In
fact, you can even run tests on both platforms with a single command: pub run test:test -p "chrome,vm" path/to/test.dart
.
Restricting Tests to Certain Platforms #
Some test files only make sense to run on particular platforms. They may use
dart:html
or dart:io
, they might test Windows' particular filesystem
behavior, or they might use a feature that's only available in Chrome. The
@TestOn
annotation makes it easy to declare exactly which platforms
a test file should run on. Just put it at the top of your file, before any
library
or import
declarations:
@TestOn("vm")
import "dart:io";
import "package:test/test.dart";
void main() {
// ...
}
The string you pass to @TestOn
is what's called a "platform selector", and it
specifies exactly which platforms a test can run on. It can be as simple as the
name of a platform, or a more complex Dart-like boolean expression involving
these platform names.
Platform Selector Syntax #
Platform selectors can contain identifiers, parentheses, and operators. When
loading a test, each identifier is set to true
or false
based on the current
platform, and the test is only loaded if the platform selector returns true
.
The operators ||
, &&
, !
, and ? :
all work just like they do in Dart. The
valid identifiers are:
-
vm
: Whether the test is running on the command-line Dart VM. -
dartium
: Whether the test is running on Dartium. -
content-shell
: Whether the test is running on the headless Dartium content shell. -
chrome
: Whether the test is running on Google Chrome. -
phantomjs
: Whether the test is running on PhantomJS. -
firefox
: Whether the test is running on Mozilla Firefox. -
safari
: Whether the test is running on Apple Safari. -
ie
: Whether the test is running on Microsoft Internet Explorer. -
dart-vm
: Whether the test is running on the Dart VM in any context, including Dartium. It's identical to!js
. -
browser
: Whether the test is running in any browser. -
js
: Whether the test has been compiled to JS. This is identical to!dart-vm
. -
blink
: Whether the test is running in a browser that uses the Blink rendering engine. -
windows
: Whether the test is running on Windows. Ifvm
is false, this will befalse
as well. -
mac-os
: Whether the test is running on Mac OS. Ifvm
is false, this will befalse
as well. -
linux
: Whether the test is running on Linux. Ifvm
is false, this will befalse
as well. -
android
: Whether the test is running on Android. Ifvm
is false, this will befalse
as well, which means that this won't be true if the test is running on an Android browser. -
posix
: Whether the test is running on a POSIX operating system. This is equivalent to!windows
.
For example, if you wanted to run a test on every browser but Chrome, you would
write @TestOn("browser && !chrome")
.
Running Tests on Dartium #
Tests can be run on Dartium by passing the -p dartium
flag. If you're
using the Dart Editor, the test runner will be able to find Dartium
automatically. On Mac OS, you can also install it using Homebrew.
Otherwise, make sure there's an executable called dartium
(on Mac OS or Linux)
or dartium.exe
(on Windows) on your system path.
Similarly, tests can be run on the headless Dartium content shell by passing -p content-shell
. The content shell is installed along with Dartium when using
Homebrew. Otherwise, you can downloaded it manually from this
page; if you do, make sure the executable named content_shell
(on Mac OS or Linux) or content_shell.exe
(on Windows) is on your system path.
In the future, there will be a more explicit way to configure the location of both the Dartium and content shell executables.
Asynchronous Tests #
Tests written with async
/await
will work automatically. The test runner
won't consider the test finished until the returned Future
completes.
import "dart:async";
import "package:test/test.dart";
void main() {
test("new Future.value() returns the value", () async {
var value = await new Future.value(10);
expect(value, equals(10));
});
}
There are also a number of useful functions and matchers for more advanced
asynchrony. The completion()
matcher can be used to test
Futures
; it ensures that the test doesn't finish until the Future
completes,
and runs a matcher against that Future
's value.
import "dart:async";
import "package:test/test.dart";
void main() {
test("new Future.value() returns the value", () {
expect(new Future.value(10), completion(equals(10)));
});
}
The throwsA()
matcher and the various throwsExceptionType
matchers work with both synchronous callbacks and asynchronous Future
s. They
ensure that a particular type of exception is thrown:
import "dart:async";
import "package:test/test.dart";
void main() {
test("new Future.error() throws the error", () {
expect(new Future.error("oh no"), throwsA(equals("oh no")));
expect(new Future.error(new StateError("bad state")), throwsStateError);
});
}
The expectAsync()
function wraps another function and has two
jobs. First, it asserts that the wrapped function is called a certain number of
times, and will cause the test to fail if it's called too often; second, it
keeps the test from finishing until the function is called the requisite number
of times.
import "dart:async";
import "package:test/test.dart";
void main() {
test("Stream.fromIterable() emits the values in the iterable", () {
var stream = new Stream.fromIterable([1, 2, 3]);
stream.listen(expectAsync((number) {
expect(number, inInclusiveRange(1, 3));
}, count: 3));
});
}
Running Tests with Custom HTML #
By default, the test runner will generate its own empty HTML file for browser tests. However, tests that need custom HTML can create their own files. These files have three requirements:
-
They must have the same name as the test, with
.dart
replaced by.html
. -
They must contain a
link
tag withrel="x-dart-test"
and anhref
attribute pointing to the test script. -
They must contain
<script src="packages/test/dart.js"></script>
.
For example, if you had a test called custom_html_test.dart
, you might write
the following HTML file:
<!doctype html>
<!-- custom_html_test.html -->
<html>
<head>
<title>Custom HTML Test</title>
<link rel="x-dart-test" href="custom_html_test.dart">
<script src="packages/test/dart.js"></script>
</head>
<body>
// ...
</body>
</html>
Configuring Tests #
Skipping Tests #
If a test, group, or entire suite isn't working yet and you just want it to stop
complaining, you can mark it as "skipped". The test or tests won't be run, and,
if you supply a reason why, that reason will be printed. In general, skipping
tests indicates that they should run but is temporarily not working. If they're
is fundamentally incompatible with a platform, @TestOn
/testOn
should be used instead.
To skip a test suite, put a @Skip
annotation at the top of the file:
@Skip("currently failing (see issue 1234)")
import "package:test/test.dart";
void main() {
// ...
}
The string you pass should describe why the test is skipped. You don't have to include it, but it's a good idea to document why the test isn't running.
Groups and individual tests can be skipped by passing the skip
parameter. This
can be either true
or a String describing why the test is skipped. For example:
import "package:test/test.dart";
void main() {
group("complicated algorithm tests", () {
// ...
}, skip: "the algorithm isn't quite right");
test("error-checking test", () {
// ...
}, skip: "TODO: add error-checking.");
}
Timeouts #
By default, tests will time out after 30 seconds of inactivity. However, this
can be configured on a per-test, -group, or -suite basis. To change the timeout
for a test suite, put a @Timeout
annotation at the top of the file:
@Timeout(const Duration(seconds: 45))
import "package:test/test.dart";
void main() {
// ...
}
In addition to setting an absolute timeout, you can set the timeout relative to
the default using @Timeout.factor
. For example, @Timeout.factor(1.5)
will
set the timeout to one and a half times as long as the default—45 seconds.
Timeouts can be set for tests and groups using the timeout
parameter. This
parameter takes a Timeout
object just like the annotation. For example:
import "package:test/test.dart";
void main() {
group("slow tests", () {
// ...
test("even slower test", () {
// ...
}, timeout: new Timeout.factor(2))
}, timeout: new Timeout(new Duration(minutes: 1)));
}
Nested timeouts apply in order from outermost to innermost. That means that "even slower test" will take two minutes to time out, since it multiplies the group's timeout by 2.
Platform-Specific Configuration #
Sometimes a test may need to be configured differently for different platforms.
Windows might run your code slower than other platforms, or your DOM
manipulation might not work right on Safari yet. For these cases, you can use
the @OnPlatform
annotation and the onPlatform
named parameter to test()
and group()
. For example:
@OnPlatform(const {
// Give Windows some extra wiggle-room before timing out.
"windows": const Timeout.factor(2)
})
import "package:test/test.dart";
void main() {
test("do a thing", () {
// ...
}, onPlatform: {
"safari": new Skip("Safari is currently broken (see #1234)")
});
}
Both the annotation and the parameter take a map. The map's keys are platform
selectors which describe the platforms for which the
specialized configuration applies. Its values are instances of some of the same
annotation classes that can be used for a suite: Skip
and Timeout
. A value
can also be a list of these values.
If multiple platforms match, the configuration is applied in order from first to last, just as they would in nested groups. This means that for configuration like duration-based timeouts, the last matching value wins.
Testing With barback
#
Packages using the barback
transformer system may need to test code that's
created or modified using transformers. The test runner handles this using the
--pub-serve
option, which tells it to load the test code from a pub serve
instance rather than from the filesystem.
Before using the --pub-serve
option, add the test/pub_serve
transformer to
your pubspec.yaml
. This transformer adds the necessary bootstrapping code that
allows the test runner to load your tests properly:
transformers:
- test/pub_serve:
$include: test/**_test{.*,}.dart
Note that if you're using the test runner along with polymer
, you
have to make sure that the test/pub_serve
transformer comes after the
polymer
transformer:
transformers:
- polymer
- test/pub_serve:
$include: test/**_test{.*,}.dart
Then, start up pub serve
. Make sure to pay attention to which port it's using
to serve your test/
directory:
$ pub serve
Loading source assets...
Loading test/pub_serve transformers...
Serving my_app web on http://localhost:8080
Serving my_app test on http://localhost:8081
Build completed successfully
In this case, the port is 8081
. In another terminal, pass this port to
--pub-serve
and otherwise invoke pub run test:test
as normal:
$ pub run test:test --pub-serve=8081 -p chrome
"pub serve" is compiling test/my_app_test.dart...
"pub serve" is compiling test/utils_test.dart...
00:00 +42: All tests passed!
Further Reading #
Check out the API docs for detailed information about all the functions available to tests.