termui_audio 0.1.2
termui_audio: ^0.1.2 copied to clipboard
A multiplatform low-latency game audio engine for termui (VM CLI, Flutter, Web).
0.1.2 #
- Update a dependency to the latest release.
0.1.1 #
- REFACTOR(core): optimize render loops and decouple audio state.
- REFACTOR(audio): apply codefu-persona recommendations for performance and correctness.
- FIX: macos / linux missing libraries.
- FIX(audio_example): resolve loading hang during intrinsic measurements via MVVM refactor.
- FEAT(termui_audio): add 3D distance attenuation API.
- FEAT(termui): add focus properties to InkwellButton and event-driven audio APIs.
- FEAT: 3d audio and mixer volume sliders.
- FEAT(audio): implement engine-agnostic TermuiAudio API with 3D spatial FFI.
- FEAT(audio): enable full Ogg, Vorbis, FLAC, and Opus support on Windows CLI.
- FEAT(example): add interactive audio player example and update playlist mapping.
- FEAT(audio): add termui_audio package for multiplatform audio playback.