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A framework for writing Sky applications

Getting started with Sky #

Sky apps are written in Dart. To get started, we need to set up Dart SDK:

Once you have installed Dart SDK, create a new directory and add a pubspec.yaml:

name: your_app_name
dependencies:
  sky: any
  sky_tools: any

Next, create a lib directory (which is where your Dart code will go) and use the pub tool to fetch the Sky package and its dependencies:

  • mkdir lib
  • pub get && pub run sky:init

Sky assumes the entry point for your application is a main function in lib/main.dart:

import 'package:sky/widgets/basic.dart';

class HelloWorldApp extends App {
  Widget build() {
    return new Center(child: new Text('Hello, world!'));
  }
}

void main() {
  runApp(new HelloWorldApp());
}

Execution starts in main, which in this example runs a new instance of the HelloWorldApp. The HelloWorldApp builds a Text widget containing the traditional Hello, world! string and centers it on the screen using a Center widget. To learn more about the widget system, please see the widgets tutorial.

Setting up your Android device #

Currently Sky requires an Android device running the Lollipop (or newer) version of the Android operating system.

  • Install the adb tool from the Android SDK:

  • Mac: brew install android-platform-tools

  • Linux: sudo apt-get install android-tools-adb

  • Enable developer mode on your device by visiting Settings > About phone and tapping the Build number field five times.

  • Enable Android debugging in Settings > Developer options.

  • Using a USB cable, plug your phone into your computer. If prompted on your device, authorize your computer to access your device.

Running a Sky application #

The sky pub package includes a sky_tool script to assist in running Sky applications inside the SkyShell.apk harness. The sky_tool script expects to be run from the root directory of your application's package (i.e., the same directory that contains the pubspec.yaml file). To run your app, follow these instructions:

  • ./packages/sky/sky_tool start to start the dev server and upload your app to the device. (NOTE: add a --install flag to install SkyShell.apk if it is not already installed on the device.)

  • Use adb logcat to view any errors or Dart print() output from the app. adb logcat -s sky can be used to filter only adb messages from SkyShell.apk.

Debugging #

Sky uses Observatory for debugging and profiling. While running your Sky app using sky_tool, you can access Observatory by navigating your web browser to http://localhost:8181/.

Building a standalone APK #

Although it is possible to build a standalone APK containing your application, doing so right now is difficult. If you're feeling brave, you can see how we build the Stocks.apk in example/stocks. Eventually we plan to make this much easier and support platforms other than Android, but that work still in progress.

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A framework for writing Sky applications

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Dependencies

cassowary, material_design_icons, mojo, mojo_services, mojom, newton, sky_engine, sky_services, sky_tools, vector_math

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