sealed_flutter_bloc 8.0.2 sealed_flutter_bloc: ^8.0.2 copied to clipboard
flutter_bloc state management extension that integrates sealed_unions.
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:sealed_flutter_bloc/sealed_flutter_bloc.dart';
void main() => runApp(const MyApp());
/// Example of [Union4Impl] which consists of:
/// * [Initial]
/// * [Loading]
/// * [Success]
/// * [Failure]
class MyState extends Union4Impl<Initial, Loading, Success, Failure> {
MyState._(super.union);
/// {@template initial}
/// Initial state before any events are added.
/// {@endtemplate}
factory MyState.initial() => MyState._(unions.first(Initial()));
/// {@template loading}
/// State while data is being loaded asynchronously.
/// {@endtemplate}
factory MyState.loading() => MyState._(unions.second(Loading()));
/// {@template success}
/// State when data has been sucessfully loaded.
/// {@endtemplate}
factory MyState.success({required String data}) =>
MyState._(unions.third(Success(data: data)));
/// {@template failure}
/// State when data load has failed.
/// {@endtemplate}
factory MyState.failure({required String error}) =>
MyState._(unions.fourth(Failure(error: error)));
/// [Quartet] unions.
static const unions = Quartet<Initial, Loading, Success, Failure>();
}
/// {@macro initial}
class Initial {}
/// {@macro loading}
class Loading {}
/// {@macro success}
class Success {
/// {@macro success}
const Success({required this.data});
/// THe resulting [data].
final String data;
}
/// {@macro failure}
class Failure {
/// {@macro failure}
const Failure({required this.error});
/// The error which caused the failure.
final String error;
}
/// Sample events which bloc can respond to.
abstract class MyEvent {}
/// Load has been requested.
class DataRequested extends MyEvent {}
/// Error has occurred.
class ErrorOccurred extends MyEvent {}
/// {@template my_bloc}
/// Simple Data Fetching Bloc
/// {@endtemplate}
class MyBloc extends Bloc<MyEvent, MyState> {
/// {@macro my_bloc}
MyBloc() : super(MyState.initial()) {
on<DataRequested>((event, emit) async {
emit(MyState.loading());
await Future<void>.delayed(const Duration(seconds: 3));
emit(MyState.success(data: 'Some Data'));
});
on<ErrorOccurred>((event, emit) => emit(MyState.failure(error: 'oops!')));
}
}
/// {@template my_app}
/// [StatelessWidget] which provides an instance of [MyBloc] to [MyHome].
/// {@endtemplate}
class MyApp extends StatelessWidget {
/// {@macro my_app}
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
home: BlocProvider<MyBloc>(
create: (context) => MyBloc(),
child: const MyHome(),
),
);
}
}
/// {@template my_home}
/// [StatelessWidget] which uses [SealedBlocBuilder4]
/// to ensure each bloc state maps to a widget.
/// {@endtemplate}
class MyHome extends StatelessWidget {
/// {@macro my_home}
const MyHome({super.key});
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Home')),
body: Center(
child: SealedBlocBuilder4<MyBloc, MyState, Initial, Loading, Success,
Failure>(
builder: (context, states) => states(
(initial) => const Text('Initial'),
(loading) => const CircularProgressIndicator(),
(success) => Text('Success: ${success.data}'),
(failure) => Text('Failure: ${failure.error}'),
),
),
),
floatingActionButton: Column(
mainAxisAlignment: MainAxisAlignment.end,
crossAxisAlignment: CrossAxisAlignment.end,
children: <Widget>[
Padding(
padding: const EdgeInsets.all(8),
child: FloatingActionButton(
child: const Icon(Icons.check),
onPressed: () => context.read<MyBloc>().add(DataRequested()),
),
),
Padding(
padding: const EdgeInsets.all(8),
child: FloatingActionButton(
child: const Icon(Icons.error),
onPressed: () => context.read<MyBloc>().add(ErrorOccurred()),
),
),
],
),
);
}
}