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ECS gameplay architecture for flutter_scene 3D games: entities, systems, schedules, events, state machines, input, physics, reactive widgets, headless tests.

10 versionsVersions feed

Stable versions of scene_dash_v2

VersionMin Dart SDKUploadedDocumentationArchive
0.5.13.131 hour agoGo to the documentation of scene_dash_v2 0.5.1Download scene_dash_v2 0.5.1 archive
0.5.03.138 days agoGo to the documentation of scene_dash_v2 0.5.0Download scene_dash_v2 0.5.0 archive
0.4.03.138 days agoDownload scene_dash_v2 0.4.0 archive
0.3.03.1310 days agoDownload scene_dash_v2 0.3.0 archive
0.2.03.1311 days agoDownload scene_dash_v2 0.2.0 archive
0.1.43.1118 days agoDownload scene_dash_v2 0.1.4 archive
0.1.33.1118 days agoDownload scene_dash_v2 0.1.3 archive
0.1.23.1122 days agoDownload scene_dash_v2 0.1.2 archive
0.1.13.1122 days agoDownload scene_dash_v2 0.1.1 archive
0.1.03.1122 days agoDownload scene_dash_v2 0.1.0 archive
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ECS gameplay architecture for flutter_scene 3D games: entities, systems, schedules, events, state machines, input, physics, reactive widgets, headless tests.

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License

MIT (license)

Dependencies

flutter, flutter_scene, scene_dash_v2_core, vector_math

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