scene_dash_v2 0.5.1
scene_dash_v2: ^0.5.1 copied to clipboard
ECS gameplay architecture for flutter_scene 3D games: entities, systems, schedules, events, state machines, input, physics, reactive widgets, headless tests.
Changelog #
0.5.1 #
- breaking: removed debugDraw since flutterscene now provides DebugDraw itself.
- upgrade to flutter_scene 0.23
- updated examples
0.5.0 #
- upgrade to flutter scene 0.22.1 and introduces a way to use authored components for .fscene in ecs via installSceneBaker
0.4.0 #
- upgrade deps
0.3.0 #
- adds gameTween, vector3Tween, colorTween, smoothTo adn moveToward
0.2.0 #
- adds new routine mechanism for better organizing sequenced game logic
0.1.3 #
- adds custom schedules feature
0.1.2 #
- minor fixes for pub dev
0.1.0 #
First release.