roulette 0.2.0 roulette: ^0.2.0 copied to clipboard
This is a library provide a simple roulette widget which usually used for lottery.
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:roulette/roulette.dart';
import 'arrow.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Roulette',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const HomePage(),
);
}
}
class MyRoulette extends StatelessWidget {
const MyRoulette({
Key? key,
required this.controller,
required this.group,
}) : super(key: key);
final RouletteGroup group;
final RouletteController controller;
@override
Widget build(BuildContext context) {
return Stack(
alignment: Alignment.topCenter,
children: [
SizedBox(
width: 260,
height: 260,
child: Padding(
padding: const EdgeInsets.only(top: 30),
child: Roulette(
group: group,
// Provide controller to update its state
controller: controller,
// Configure roulette's appearance
style: const RouletteStyle(
dividerThickness: 0.0,
dividerColor: Colors.black,
centerStickSizePercent: 0.05,
centerStickerColor: Colors.black,
),
),
),
),
const Arrow(),
],
);
}
}
class HomePage extends StatefulWidget {
const HomePage({Key? key}) : super(key: key);
@override
State<HomePage> createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
static final _random = Random();
final _controller = RouletteController();
bool _clockwise = true;
final colors = <Color>[
Colors.red.withAlpha(50),
Colors.green.withAlpha(30),
Colors.blue.withAlpha(70),
Colors.yellow.withAlpha(90),
Colors.amber.withAlpha(50),
Colors.indigo.withAlpha(70),
];
final icons = <IconData>[
Icons.ac_unit,
Icons.access_alarm,
Icons.access_time,
Icons.accessibility,
Icons.account_balance,
Icons.account_balance_wallet,
];
final images = <ImageProvider>[
// Use [AssetImage] if you have 2.0x, 3.0x images,
// We only have 1 exact image here
const ExactAssetImage("asset/gradient.jpg"),
const NetworkImage("https://picsum.photos/seed/example1/400"),
const ExactAssetImage("asset/gradient.jpg"),
const NetworkImage("https://bad.link.to.image"),
const ExactAssetImage("asset/gradient.jpg"),
const NetworkImage("https://picsum.photos/seed/example5/400"),
// MemoryImage(...)
// FileImage(...)
// ResizeImage(...)
];
late final group = RouletteGroup.uniformImages(
colors.length,
colorBuilder: (index) => colors[index],
imageBuilder: (index) => images[index],
textBuilder: (index) {
if (index == 0) return 'Hi';
return '';
},
styleBuilder: (index) {
return const TextStyle(color: Colors.black);
},
);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Roulette'),
),
body: Container(
padding: const EdgeInsets.all(16),
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.stretch,
mainAxisSize: MainAxisSize.min,
children: [
MyRoulette(
group: group,
controller: _controller,
),
const SizedBox(height: 40),
Row(
mainAxisSize: MainAxisSize.min,
children: [
const Text(
"Clockwise: ",
style: TextStyle(fontSize: 18),
),
Checkbox(
value: _clockwise,
onChanged: (onChanged) {
setState(() {
_controller.resetAnimation();
_clockwise = !_clockwise;
});
},
),
],
),
FilledButton(
onPressed: () async {
final completed = await _controller.rollTo(
3,
clockwise: _clockwise,
offset: _random.nextDouble(),
);
if (completed) {
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('Animation completed')),
);
} else {
ScaffoldMessenger.of(context).showSnackBar(
const SnackBar(content: Text('Animation cancelled')),
);
}
},
child: const Text('ROLL'),
),
FilledButton(
onPressed: () {
_controller.stop();
},
child: const Text('CANCEL'),
),
],
),
),
decoration: BoxDecoration(
color: Colors.pink.withOpacity(0.1),
),
),
);
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
}