rolling_nav_bar 0.0.1-alpha+5 copy "rolling_nav_bar: ^0.0.1-alpha+5" to clipboard
rolling_nav_bar: ^0.0.1-alpha+5 copied to clipboard

outdated

A Flutter nav bar with a rolling active indicator behind each icon

rolling_nav_bar #

A bottom nav bar with layout inspired by this design and with heavily customizable animations, colors, and shapes.

Getting Started #

To get started, place your RollingNavBar in the bottomNavigationCar slot of a Scaffold, wrapped in a widget that provides max height. For example:

Scaffold(
  bottomNavigationBar: Container(
    height: 95,
    child: RollingNavBar(
      // nav items
    ),
  )
);

Alternatively, you can place it directly using a Stack:

Scaffold(
  body: Stack(
    children: <Widget>[
      Positioned(
        bottom: 0,
        height: 95,
        width: MediaQuery.of(context).size.width,
        child: RollingNavBar(
          // nav items
        ),
      )
    ]
  )
);

Customization #

RollingNavBar is heavily customizable and works with 3, 4, or 5 navigation elements. Each element is also fully customizable through the two primary ways to specify child navigation elements.

The first option is to pass a list of IconData objects, along with optional lists of Color objects.

RollingNavBar.iconData(
  iconData: <IconData>[
    Icons.home,
    Icons.people,
    Icons.settings,
  ],
  indicatorColors: <Color>[
    Colors.red,
    Colors.yellow,
    Colors.blue,
  ],
)

The second option is to pass a list of widgets, though less automatic active-state handling is available in this method.

RollingNavBar.children(
  children: <Widget>[
    Text('1', style: TextStyle(color: Colors.grey)),
    Text('2', style: TextStyle(color: Colors.grey)),
    Text('3', style: TextStyle(color: Colors.grey)),
  ],
  indicatorColors: <Color>[
    Colors.red,
    Colors.yellow,
    Colors.blue,
  ],
)

Animation Types #

RollingNavBar comes with four animation flavors for the active indicator's transition from tab to tab.

The first animation type is the namesake: AnimationType.roll:

RollingNavBar.iconData(
  animationCurve: Curves.easeOut,  // `easeOut` (the default) is recommended here
  animationType: AnimationType.roll,
  baseAnimationSpeed: 200, // milliseconds
  iconData: <IconData>[
    ...
  ],
)
Roll Example

Note: For the roll animation type, your supplied animation speed is a multiplier considered against the distance the indicator must travel. This ensures a constant speed of travel no matter where the user clicks.


The second animation type is is a fade-and-reappear effect:

RollingNavBar.iconData(
  animationCurve: Curves.linear, // `linear` is recommended for `shrinkOutIn`
  animationType: AnimationType.shrinkOutIn,
  baseAnimationSpeed: 500, // slower animations look nicer for `shrinkOutIn`
  iconData: <IconData>[
    ...
  ],
)
Shrink-out-in Example

Note: For the shinkOutIn animation type, theyour supplied animation speed is constant, since the active indicator never travels the intermediate distance.


The third animation type is a spinning version of fade-and-reappear:

RollingNavBar.iconData(
  animationCurve: Curves.linear, // `linear` is recommended for `spinOutIn`
  animationType: AnimationType.spinOutIn,
  baseAnimationSpeed: 500, // slower animations look nicer for `spinOutIn`
  iconData: <IconData>[
    ...
  ],
)
Spin-out-in Example

Note: Like with shinkOutIn, for the spinOutIn animation type, your supplied animation speed is constant, since the active indicator never travels the intermediate distance.


The final animation flavor is a non-animation:

RollingNavBar.iconData(
  // `animationCurve` and `baseAnimationSpeed` are ignored
  animationType: AnimationType.snap,
  iconData: <IconData>[
    ...
  ],
)
Snap Example

In addition to the above options, animationCurve and baseAnimationSpeed parameters are also exposed.

Hooking into the animation #

In the demo, the background of the larger hexagon matches the background of the nav bar hexagon. To achieve this and similar effects, two callbacks, onTap and onAnimate are available. onAnimate can be particularly helpful for syncing visual effects elsewhere in your app with nav bar progress.

Tab Item Text #

If using the iconData constructor, you are also able to pass a list of widgets to render as text below inactive icons.

RollingNavBar.iconData(
  // A list of length one implies the same color for all icons
  iconColors: <Color>[
    Colors.grey[800],
  ],
  iconData: <IconData>[
    Icons.home,
    Icons.friends,
    Icons.settings,
  ],
  iconText: <Widget>[
    Text('Home', style: TextStyle(color: Colors.grey, fontSize: 12)),
    Text('Friends', style: TextStyle(color: Colors.grey, fontSize: 12)),
    Text('Settings', style: TextStyle(color: Colors.grey, fontSize: 12)),
  ]
)
Icon Text Example

Driving Navigation Bar Changes #

You can programmatically change the active navigation bar tab by passing a new activeIndex to the RollingNavBar widget. However, there are two steps to successfully keeping everything in sync.

class _MyAppState extends State<MyApp> {
  int activeIndex;

  /// Handler that keeps the parent widget in sync with
  /// the child `RollingNavBar` widget's changes driven
  /// by user interactions.
  void _onTap(int index) {
    // Do not call `setState()`!
    activeIndex = index;
  }

  /// Handler for when you want to programmatically change
  /// the active index. Calling `setState()` here causes
  /// Flutter to re-render the tree. `RollingNavBar` will
  /// respond by running its normal animation.
  void changeActiveIndex(int index) {
    setState((){
      activeIndex = index;
    });
  }

  Widget build(BuildContext context) {
    return RollingNavBar.iconData(
      activeIndex: activeIndex,
      iconData: iconData,
    );
  }
}
63
likes
0
pub points
55%
popularity

Publisher

unverified uploader

A Flutter nav bar with a rolling active indicator behind each icon

Repository (GitHub)
View/report issues

License

unknown (license)

Dependencies

flutter, polygon_clipper, tinycolor

More

Packages that depend on rolling_nav_bar