power_state 1.0.4
power_state: ^1.0.4 copied to clipboard
A flutter state management solution with dependency injection. You can easily manage your state
import 'package:example/controller/counter_controller.dart';
import 'package:example/controller/datetime_controller.dart';
import 'package:flutter/material.dart';
import 'package:power_state/power_state.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Home(),
);
}
}
class Home extends StatelessWidget {
// Create an instance of the CounterController and store it in PowerVault
final CounterController controller = PowerVault.put(CounterController());
Home({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("Home"),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
// Example of using a PowerBuilder widget to rebuild the widget tree
// when the count value changes
PowerBuilder<CounterController>(
builder: (countController) {
return Text(countController.count.toString());
},
),
// Example of using a PowerSelector widget with a mutable selector
PowerSelector<CounterController>(
selector: () => controller.selectorValue,
builder: (countController) {
return Text(countController.selectorValue.toString());
},
),
// Example of using a PowerSelector widget with an immutable selector
PowerSelector<CounterController>(
selector: () => 2,
builder: (countController) {
return Text(countController.selectorValue.toString());
},
),
// Buttons to increment the count value and update the widget tree
ElevatedButton(
onPressed: () {
controller.increment();
controller.update();
},
child: const Text("Update widgets"),
),
ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (_) => SecondScreen(),
),
);
},
child: const Text("Push To Another Screen"),
)
],
),
),
);
}
}
class SecondScreen extends StatelessWidget {
// Initialize the CounterController to access its state.
final CounterController controller = PowerVault.find();
SecondScreen({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("Second screen"),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
// Normal builder
PowerBuilder<CounterController>(
builder: (countController) {
return Text(countController.count.toString());
},
),
// Selector with mutable object
PowerSelector<CounterController>(
selector: () => controller.selectorValue,
builder: (countController) {
return Text(countController.selectorValue.toString());
},
),
ElevatedButton(
onPressed: () {
// Update the count.
controller.increment();
},
child: const Text("Update "),
),
ElevatedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (_) => const PushToDeleteCheckScreen(),
),
);
},
child: const Text("Push to delete example page"),
),
],
),
),
);
}
}
class PushToDeleteCheckScreen extends StatefulWidget {
const PushToDeleteCheckScreen({Key? key}) : super(key: key);
@override
State<PushToDeleteCheckScreen> createState() =>
_PushToDeleteCheckScreenState();
}
class _PushToDeleteCheckScreenState extends State<PushToDeleteCheckScreen> {
// Declare a new instance of the DateTimeController.
final DateTimeController controller = PowerVault.put(DateTimeController());
@override
void dispose() {
// Delete the controller instance when the page is popped.
PowerVault.delete<DateTimeController>();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("Delete example screen"),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
// Use a PowerBuilder to update the UI when the state changes.
PowerBuilder<DateTimeController>(
builder: (dateTimeController) {
return Text(dateTimeController.currentDate.toString());
},
),
ElevatedButton(
onPressed: () {
// Update the state of the controller when the button is pressed.
controller.updateDate(DateTime(1899));
},
child: const Text("Update"),
),
],
),
),
);
}
}