Plugin to the Pogo Game Engine that adds support for Tiled Map Editor files.
Tiled plugin to the Pogo Game Engine.
Adding the plugin to your Pogo project #
Add the pogo_tiled package dependency to your project's
pubspec.yaml, for example (check your version number):
dependencies: pogo_tiled: ^0.1.0
A plugin import is required in addition to the Pogo import in each source file that uses it:
import 'package:pogo/game_engine.dart'; import 'package:pogo_tiled/plugin.dart';
Currently, you will also need to import some objects from the tiled package to gain any significant functionality. (NOTE: This, ideally, will not be required once the plugin has been fully refactored for Pogo.) For example (not definitive):
import 'package:tiled/tiled.dart' show ObjectGroup, TmxObject;
TiledComponent class #
TODO: the old version of this is working but this is slated to be rebuilt; will rewrite doc after that.
See the example app.
A prefab that implements TiledComponent.