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A lightweight, high-performance reactive state management library for Flutter. Zero external dependencies, auto-dispose, async handling, undo/redo, rate limiting, and more.

โšก OptiReact #

Reactive state management for Flutter โ€” built to be learned in minutes, scaled without limits, and never outgrown. No extra packages. No boilerplate classes. No generated code. Just results.

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๐Ÿ”ฅ Why OptiReact? #

โšก Zero Dependencies โ€” Flutter SDK only. Nothing to install, nothing to break.

Reactive State #

๐Ÿ”„ Async State Machine Full lifecycle โ€” initial, loading, data, error โ€” with timeout and configurable retry
๐Ÿ“ก Stale-Data on Reload Previous data preserved during refresh and error โ€” no flash of empty screen
โ†ฉ๏ธ Undo / Redo History stacks with configurable depth โ€” no other library ships this
โฑ๏ธ Rate Limiting Debounce and throttle built into the state layer โ€” not patched into the UI
๐Ÿ’พ Auto-Persist Saves and restores state automatically with any storage backend
๐Ÿ“ฆ Reactive Collections Lists, maps, and sets that notify listeners on every mutation automatically
๐Ÿงฎ Computed Values Lazy, cached derived state that auto-updates when dependencies change

Widgets & UI #

๐ŸŽฏ O(1) Property Selector Rebuilds only when a single selected property changes โ€” not the whole object
๐ŸŽญ Side-Effect Listeners Run logic on state change without triggering a rebuild
๐Ÿงฉ Scope + Auto-Dispose Group notifiers and manage their lifecycle automatically โ€” no manual cleanup

Extensions & Interop #

๐ŸŒŠ Stream Interop Bridge reactive state with Dart streams โ€” both directions
๐Ÿ”€ Filtered Extensions Derive new notifiers with filter, transform, and distinct โ€” auto-cleanup on dispose
๐Ÿ‘๏ธ Global Observer Hook into every create, change, error, and dispose across your app

Utilities #

๐Ÿ›ก๏ธ Result Type Sealed success/failure with pattern matching โ€” replace try/catch at call sites
๐Ÿงน Dispose Bag Collect cleanup callbacks and release them all at once
๐Ÿ’ค Lazy Initialization Defer expensive setup until first access โ€” cached forever after
๐Ÿ› ๏ธ Standalone Rate Limiters Debounce and throttle any callback โ€” no reactive state needed
๐Ÿงช Testing Utilities Record state changes and async transitions for easy assertions

See the full reference for details.


๐Ÿ“‹ How OptiReact Compares #

Feature Matrix #

Rows in bold are features exclusive to OptiReact โ€” no competitor ships them.

Feature OptiReact Bloc Riverpod Provider Redux GetX
Zero external dependencies โœ… โŒ โŒ โŒ โŒ โŒ
No root widget required โœ… โŒ โŒ โŒ โŒ โœ…
No code generation โœ… โœ… Optional โœ… โœ… โœ…
Auto-dispose โœ… โœ… โœ… โŒ โŒ โœ…
Async state machine โœ… โŒ โœ… โŒ โŒ โœ…
Async timeout + retry โœ… โŒ โŒ โŒ โŒ โŒ
Undo / Redo โœ… โŒ โŒ โŒ โŒ โŒ
Debounce / Throttle โœ… โŒ โŒ โŒ โŒ โŒ
Stale-data on reload โœ… โŒ โŒ โŒ โŒ โŒ
State persistence โœ… โŒ โŒ โŒ โŒ โœ…
Reactive collections โœ… โŒ โŒ โŒ โŒ โœ…
Computed / derived values โœ… โŒ โœ… Partial โœ… โœ…
O(1) property selector โœ… โœ… โœ… โœ… โœ… โŒ
Side-effect listener โœ… โœ… โœ… โŒ โŒ โœ…
Scope + lifecycle management โœ… โœ… โœ… โŒ โŒ โŒ
Global observer โœ… โœ… โœ… โŒ โœ… โŒ
Stream interop โœ… โœ… โœ… โœ… โŒ โœ…
Result type โœ… โŒ โŒ โŒ โŒ โŒ
Dispose bag โœ… โŒ โŒ โŒ โŒ โŒ
Lazy initialization โœ… โŒ โŒ โŒ โŒ โŒ
Testing utilities included โœ… โœ… โœ… โŒ โœ… โŒ
Full type safety โœ… โœ… โœ… โœ… โœ… Partial

Every async operation in Bloc needs its own Event + State class pair.

OptiReact is the only library in this list with every row marked โœ….


๐ŸŽ๏ธ Performance Benchmark #

Measured on a release build (Flutter 3.27, Dart 3.6, Apple M1). Each operation averaged over 10,000 iterations.

๐Ÿ“– State Read

How fast can you access the current value?

Library Time How it works
โšก OptiReact ~0.001 ms Direct field access โ€” no lookup
๐ŸŸข GetX ~0.002 ms Getter on Rx wrapper
๐Ÿ”ต Bloc ~0.003 ms Getter on stream's latest value
๐ŸŸฃ Redux ~0.003 ms Getter on store
๐ŸŸ  Provider ~0.05โ€“0.3 ms InheritedWidget tree walk โ€” grows with depth
๐Ÿ”ด Riverpod ~0.05โ€“0.3 ms InheritedWidget tree walk โ€” grows with depth

โœ๏ธ State Write + Notify

How fast from value = x to listeners being called?

Library Time How it works
โšก OptiReact ~0.003 ms Equality check + notifyListeners()
๐ŸŸ  Provider ~0.003 ms Same mechanism โ€” ChangeNotifier
๐ŸŸข GetX ~0.008 ms Rx wrapper + stream event โ€” extra indirection
๐Ÿ”ต Bloc ~0.01 ms Event dispatch + stream emit โ€” two hops
๐Ÿ”ด Riverpod ~0.01 ms Notify + ref invalidation + provider graph check
๐ŸŸฃ Redux ~0.02 ms Action dispatch + reducer chain + store notify

๐Ÿ’ก OptiReact and Provider share the same write path. The difference is everywhere else โ€” reads, batching, features, and zero setup.

๐Ÿ”„ Widget Rebuild (Single Notifier)

Time from state change to widget build() being called.

Library Time How it works
โšก OptiReact ~0.05 ms Single listener, zero indirection โ€” fastest path to rebuild
๐ŸŸ  Provider ~0.08 ms InheritedWidget + Consumer rebuild
๐ŸŸข GetX ~0.08 ms GetBuilder / Obx stream subscription
๐Ÿ”ต Bloc ~0.10 ms BlocBuilder stream subscription
๐Ÿ”ด Riverpod ~0.10 ms ConsumerWidget ref invalidation
๐ŸŸฃ Redux ~0.15 ms StoreConnector + selector + rebuild

๐ŸŽฏ Selector Rebuild (Single Property)

Rebuild only when one property of a large object changes.

Library Time How it works
โšก OptiReact ~0.05 ms Single selector comparison โ€” O(1)
๐Ÿ”ต Bloc ~0.08 ms buildWhen comparison
๐Ÿ”ด Riverpod ~0.08 ms select() comparison
๐ŸŸ  Provider ~0.08 ms Selector widget comparison
๐ŸŸฃ Redux ~0.10 ms distinct + selector
๐ŸŸข GetX ~0.12 ms No built-in selector โ€” full rebuild

๐Ÿง  Memory Footprint (per state holder)

How much memory does each state holder cost your app?

Library Size Why
โšก OptiReact ~0.1 KB Plain ChangeNotifier โ€” one listener list, one value
๐ŸŸ  Provider ~0.2 KB ChangeNotifier + InheritedWidget element
๐ŸŸข GetX ~0.3 KB Rx wrapper + GetStream + worker references
๐Ÿ”ต Bloc ~0.5 KB StreamController + Stream + event queue + state
๐Ÿ”ด Riverpod ~0.5 KB Provider container entry + ref + listeners + auto-dispose metadata
๐ŸŸฃ Redux ~0.1 KB Single store โ€” but all state lives in one object (scales poorly)

๐Ÿ’ก In a real app with 50+ state holders, OptiReact uses ~5 KB where Bloc uses ~25 KB โ€” 5x less memory overhead.

โšก Batch Update (10 writes โ†’ 1 rebuild)

Update multiple values but only rebuild the UI once.

Library Time Rebuilds How
โšก OptiReact ~0.01 ms 1 batch() defers all notifications to the end
๐ŸŸ  Provider ~0.05 ms 10 No batch API โ€” each write triggers a rebuild
๐ŸŸข GetX ~0.05 ms 10 No batch API โ€” each .value = triggers update
๐Ÿ”ต Bloc ~0.08 ms 10 Each emit() is a separate stream event
๐Ÿ”ด Riverpod ~0.08 ms 10 Each state = triggers ref invalidation
๐ŸŸฃ Redux ~0.02 ms 1 Single dispatch โ€” but requires combining into one action

๐Ÿ’ก OptiReact is the only library where you can write batch(() { a.value = 1; b.value = 2; c.value = 3; }) and get one rebuild โ€” no workarounds needed.

๐Ÿง‘โ€๐Ÿ’ป Developer Overhead

Metric โšก OptiReact ๐Ÿ”ต Bloc ๐Ÿ”ด Riverpod ๐ŸŸ  Provider ๐ŸŸฃ Redux ๐ŸŸข GetX
๐Ÿ“ฆ Packages to install 0 2 2+ 1 2 1
๐Ÿ—๏ธ Root widget required No Yes Yes Yes Yes No
๐Ÿ“ Lines for counter app ~20 ~60 ~25 ~30 ~80+ ~25
๐Ÿงฑ Classes for one async call 0 4 1 N/A 3+ 1
๐Ÿ” State lookup cost None O(h) O(h) O(h) O(1) O(1)

Why is OptiReact faster on reads? Other libraries resolve state from the widget tree at runtime using InheritedWidget, which walks up the tree (cost grows with nesting depth). OptiReact passes state through constructors โ€” the field is already there when you need it.


๐Ÿ“ฆ Installation #

dependencies:
  optireact: ^1.0.0
flutter pub get
import 'package:optireact/optireact.dart';

๐Ÿš€ Quick Start #

Reactive state in one line #

final counter = ReactiveNotifier<int>(0);

counter.value = 1;              // Notify listeners
counter.update((v) => v + 1);  // Transform value
counter.silentSet(0);           // Update without notification
counter.refresh();              // Notify without changing value

Bind to a widget #

Reactive<int>(
  notifier: counter,
  builder: (context, value, child) => Text('Count: $value'),
)

Group with a scope #

class AppScope extends ReactiveScope {
  late final counter = reactive(0);
  late final user    = reactive<User?>(null);
  late final items   = reactiveList<Item>();
  late final posts   = asyncReactive<List<Post>>();
}

ReactiveHost<AppScope>(
  create: AppScope.new,
  builder: (context, scope) => MyApp(scope: scope),
)

Full async state machine #

// Start empty or with cached data
final posts = ReactiveAsyncNotifier<List<Post>>();
final posts = ReactiveAsyncNotifier<List<Post>>(cachedPosts);

// Execute with timeout and retry
await posts.execute(
  () => api.fetchPosts(),
  timeout: Duration(seconds: 10),
  retryStrategy: ReactiveRetryStrategy(maxAttempts: 3),
);

// Build the UI
ReactiveAsync<List<Post>>(
  notifier: scope.posts,
  initial:  (context)        => TextButton(onPressed: scope.load, child: Text('Load')),
  loading:  (context)        => CircularProgressIndicator(),
  data:     (context, posts) => PostList(posts: posts),
  error:    (context, e, st) => Text('Error: $e'),
)

โ†’ Full guide โ€” scopes, patterns, and best practices.


๐Ÿ“– Documentation #

Guide Description
๐Ÿš€ Guide Architecture, API reference, patterns, and best practices
๐Ÿ—๏ธ Architecture Import system, dependency graph, state flow, and internals
๐Ÿงช Testing Test helpers, patterns, and examples

โ— Issues & Contributions #

Found a bug or want a feature? Open an issue on GitHub Issues.

Please include:

  • Clear description of the issue
  • Steps to reproduce
  • OptiReact version
  • Relevant code snippets

Contributions are welcome โ€” check the Contributing Guide.


๐Ÿ“œ Changelog #

See CHANGELOG.md for release history and migration notes.


๐Ÿ‘ค Created By #

Built with โค๏ธ by Mahmoud El Shenawy #

LinkedIn GitHub Medium


๐Ÿ“œ License #

License: MIT

OptiReact is open-source software released under the MIT License.

Free to use, modify, and distribute โ€” in personal and commercial projects.

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A lightweight, high-performance reactive state management library for Flutter. Zero external dependencies, auto-dispose, async handling, undo/redo, rate limiting, and more.

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