mit_x 2.2.0 mit_x: ^2.2.0 copied to clipboard
Open screens/snackbars/dialogs/drawer without context /open and close drawer or end drawer/check form is valid or save it, with MitX.
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:me_weather/error_screen.dart';
import 'package:me_weather/l10n/lang_controller.dart';
import 'package:me_weather/new_screen.dart';
import 'package:mit_x/mit_x.dart';
import 'cubit/bloc.dart';
import 'package:flutter_gen/gen_l10n/app_localizations.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
runApp(const MyApp());
}
class MyApp extends StatefulWidget {
const MyApp({Key? key}) : super(key: key);
@override
State<MyApp> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
// This widget is the root of your application.
final GlobalKey<NavigatorState> key = GlobalKey<NavigatorState>();
@override
Widget build(BuildContext context) {
return BlocProvider(
create: (context) => CubitApp(),
child: MitXMaterialApp(
fallbackLocale: const Locale('en'), // if locale not found will use it
locale: MitX.deviceLocale,
initialRoute: '/',
translations: LangController(), // your translate
supportedLocales: const [ // support locale
Locale('en', 'US'),
Locale('ar', 'EG'),
],
localizationsDelegates: const [ // use flutter_localization to handle translate widgets
AppLocalizations.delegate,
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
],
onGenerateRoute: (settings) { // generate your route or use routes parameter
switch (settings.name) {
case '/':
return MaterialPageRoute(
builder: (context) => MyHomePage(
title: 'test'.tr,
));
case '/newScreen':
return MaterialPageRoute(builder: (context) => NewScreen());
}
},
onUnknownRoute: (settings) {
// if page not found
return MaterialPageRoute(builder: (context) => ErrorScreen());
},
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
darkTheme: ThemeData(
primarySwatch: Colors.red,
),
// home: MyHomePage(title: 'test'.tr), // don't use it if use initRoute
),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: () {
// MitX.toNamed('/newScreen');
MitX.changeLocale(Locale('ar', 'EG'));
},
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}