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Cross-platform client library of Medea media server for Flutter.

medea_jason Flutter plugin changelog #

All user visible changes to this project will be documented in this file. This project uses Semantic Versioning 2.0.0.

0.7.0 · 2024-??-?? (unreleased) #

See also medea-jason crate 0.7.0 changes.

Upgraded #

0.6.1 · 2024-09-11 #

See also medea-jason crate 0.6.1 changes.

Upgraded #

0.6.0 · 2024-08-27 #

See also medea-jason crate 0.6.0 changes.

BC Breaks #

  • Jason constructor is now private and static async factory Jason.init() should be used instead. (#182)

Upgraded #

0.5.0 · 2024-08-05 #

See also medea-jason crate 0.5.0 changes.

Added #

  • More information in toString() on custom exceptions (#140).

Changed #

0.4.0 · 2023-07-11 #

BC Breaks #

  • Renamed all enum variants in сamelCase style (#119).

Fixed #

  • Initial mute state on incoming tracks in SFU mode (#119).
  • Incorrect ConnectionHandles creation and disposal in SFU mode (#119).

0.3.0 · 2023-06-09 #

Added #

  • Bindings to medea-jason Rust crate.
  • Errors (#4, #9, #28, #31, #52).
  • Basic API objects (#5, #12, #45):
    • Jason;
    • RoomHandle;
    • ConnectionHandle;
    • MediaManagerHandle;
    • ReconnectHandle;
    • MediaStreamSettings, AudioTrackConstraints, DeviceVideoTrackConstraints, DisplayVideoTrackConstraints (#79);
    • MediaDeviceDetails, MediaDisplayDetails (#96);
    • LocalMediaTrack, RemoteMediaTrack (#42, #46, #101, #109);
    • enumerate_displays (#81);
    • microphoneVolumeIsAvailable, setMicrophoneVolume, microphoneVolume (#49);
    • setOutputAudioId (#29);
    • on_device_change (#30).