log_tracking 0.3.16
log_tracking: ^0.3.16 copied to clipboard
A log management package; It saves the logs and synchronizes them to your server by integrating with other log libraries such as Firebase Crashlytics and Sentry.
import 'dart:io';
import 'package:dio/dio.dart';
import 'package:flutter/material.dart';
import 'package:log_tracking/log_tracking.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
// await Firebase.initializeApp();
// FlutterError.onError = FirebaseCrashlytics.instance.recordFlutterError;
await initializeLog();
runApp(const MyApp());
}
Future<void> initializeLog() {
return Log.init(
saveToLocal: true,
onInfo: (log) {
/// if you want to integrate with FirebaseCrashlytics you can do like this
// FirebaseCrashlytics.instance.log("INFO: ${log.text ?? ""}");
},
onWarning: (log) {
/// if you want to integrate with FirebaseCrashlytics you can do like this
// FirebaseCrashlytics.instance.recordFlutterError(
// FlutterErrorDetails(
// exception: "WARNING: ${log.text}",
// stack: log.stackTrace,
// ),
// fatal: false,
// );
},
onError: (log) {
/// if you want to integrate with FirebaseCrashlytics you can do like this
// FirebaseCrashlytics.instance.recordFlutterError(
// FlutterErrorDetails(exception: log.error, stack: log.stackTrace),
// fatal: true,
// );
},
onDebug: (log){
},
onSendToServer: (LogInfoRequest request) async {
/// if you want to send logs to your own server, you can use this method.
/// This method is called when it cathes an error log.
/// The info and warning logs before the error log also appear as a list.
bool isSuccess = await postLogs(request);
return isSuccess;
});
}
/// When an error accurs, you can send the logs along with the info and warnings before error to your own server in this way.
Future<bool> postLogs(LogInfoRequest request) async {
var dio = Dio();
var url = 'https://your.log.url';
var data = request.toJson();
Response response = await dio.post(url, data: data);
if (response.statusCode == HttpStatus.ok) {
return true;
}
return false;
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
try {
Log.i("Test Info"); // If sending to the server is active, the first error that arrives is sent to the server.
Log.w("Test Warning"); // If sending to the server is active, the first error that arrives is sent to the server.
Log.d("Test Debug"); // just prints the screen
if (1 == 1) {
throw Exception("Test Error");
}
} catch (e) {
Log.e(e, message: "catch in build method (test)"); // It is sent to the server immediately if there is internet connection, or when there is an internet connection, along with the previous info and warning logs.
}
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// TRY THIS: Try running your application with "flutter run". You'll see
// the application has a blue toolbar. Then, without quitting the app,
// try changing the seedColor in the colorScheme below to Colors.green
// and then invoke "hot reload" (save your changes or press the "hot
// reload" button in a Flutter-supported IDE, or press "r" if you used
// the command line to start the app).
//
// Notice that the counter didn't reset back to zero; the application
// state is not lost during the reload. To reset the state, use hot
// restart instead.
//
// This works for code too, not just values: Most code changes can be
// tested with just a hot reload.
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// TRY THIS: Try changing the color here to a specific color (to
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
// change color while the other colors stay the same.
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
//
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
// action in the IDE, or press "p" in the console), to see the
// wireframe for each widget.
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headlineMedium,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}