lit_firebase_auth 0.3.0 lit_firebase_auth: ^0.3.0 copied to clipboard
Pre-lit Firebase Authentication. Drop in and add Firebase Auth in just minutes.
Lit Firebase Auth
⚠️ Attention: This package is at an early stage. A lot of features are missing. Eventually this package will be "lit", but for now, use at your own risk.
Pre-lit Firebase authentication. It provides a set of convenient utilities and widgets to easily add Firebase authentication to a Flutter app.
Table of Contents #
- Table of Contents
- Features
- Getting started
- Platform Configuration
- Usage
- Authentication Providers
- Decoration and theming
- Planned features
- Dart Versions
- Maintainers
- Starware
Features #
- Multiple platform support
- Works on mobile (Android/iOS) and web. No changes needed
- Windows, macOS and Linux to be added in the future
- Multiple authentication providers
- Package supported: Google, Apple, Twitter and Github
- Please see Authentication Providers for additional information
- Services and state managed for you
- Easily interact with Firebase from anywhere in your app
- Monitor the auth state and react to changes
- Error handling and error messages
- Built in error handling that will display friendly in-app error messages
- Error/Success dialogs can be customized
- Highly customizable
- Either use the standard sign-in widgets, or create your own.
Getting started #
Please note that before this package can be used, Firebase Core needs to be initialized in your application. See the official FlutterFire documentation for up to date information.
For a complete example (with Firebase initialization) see the example project.
Or take a look at a live demo.
Some videos on Lit Firebase: Introduction
Note that this video was recorded with the old version of FlutterFire and Lit Firebase Auth. As such, some configuration may be different. For example, this does not show how to initialize FlutterFire.
Platform Configuration #
Android integration #
Follow normal Firebase Initialization
Note: When you are debugging on android, use a device or AVD with Google Play services. Otherwise you will not be able to authenticate.
iOS integration #
Follow normal Firebase Initialization
You will also need to define a global platform for your project. Modify the ios/Podfile
and make sure the following is not commented out:
platform :ios, '8.0'
You can find this at the top of the Podfile
.
Web integration #
Follow normal Firebase Initialization
The above should be sufficient, and should provide up to date information. But for additional information, please see below:
You'll need to modify the web/index.html
of your app following the Firebase setup instructions:
Read more in the firebase_auth_web
README.
Below is an example of a Flutter Web index.html
with Firebase Auth enabled:
...
<body>
<!-- GOOGLE SignIn Client ID -->
<meta name="google-signin-client_id" content="ADD-YOUR-CLIENT-ID.apps.googleusercontent.com">
<!-- The core Firebase JS SDK is always required and must be listed first -->
<script src="https://www.gstatic.com/firebasejs/7.15.5/firebase-app.js"></script>
<script src="https://www.gstatic.com/firebasejs/7.15.5/firebase-auth.js"></script>
<!-- TODO: Add SDKs for Firebase products that you want to use
https://firebase.google.com/docs/web/setup#available-libraries -->
<script>
// Your web app's Firebase configuration
var firebaseConfig = {
...// ADD CONFIG HERE
};
// Initialize Firebase
firebase.initializeApp(firebaseConfig);
</script>
<!-- CONTINUE TO INITIALIZE FLUTTER WEB -->
...
Usage #
The two most important widgets are
LitAuthInit
- which initializes the package and exposes the services that will be used in your application.LitAuth
- which renders the UI (forms, buttons and dialogs).
Lit Firebase Initialization #
First, you need to initialize the package with LitAuthInit
. This should be at the root of your application. Above MaterialApp
/CupertinoApp
, and above any widgets that want to access authentication functionality.
For example:
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
// Needs to be above [MaterialApp]/[CupertinoApp]
return LitAuthInit(
// specify which auth providers to enable
authProviders: AuthProviders(
emailAndPassword: true, // enabled by default
google: true,
apple: true,
twitter: true,
github: true,
anonymous: true,
),
child: MaterialApp(
title: 'Material App',
home: Home(),
),
);
}
}
Standard Sign-in widget #
You can either create your own custom sign-in widget, or make use of the standard built in one. To use the standard sign-in form with no changes:
LitAuth();
This will use the default configuration and UI theming.
See the section on decoration and theming for customization.
NOTE: This widget needs to be a child of a Scaffold
widget.
Handle auth state changes #
To determine the current auth state, make use of LitAuthState
:
class Home extends StatelessWidget {
const Home({Key key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
body: LitAuthState(
authenticated: () => Text('Authenticated'), // Login widget, or sign in button
unauthenticated: () => Text('Not Authenticated'), // Authenticated widget, or sign out button
),
);
}
}
Auth success and failure #
You can provide optional callbacks in LitAuth
to handle success and failure when performing sign-in.
return LitAuth(
onAuthFailure: (failure) {
print('Auth failed.'); // show error message
},
onAuthSuccess: () {
print('Auth success.'); // navigate to new screen
},
);
NOTE: these handlers will not be called if LitAuth
is already disposed.
For example, if you were to wrap this LitAuth
in LitAuthState
, such as:
return LitAuthState(
authenticated: () =>
Text('Authenticated'), // Login widget, or sign in button
unauthenticated: () => LitAuth(
onAuthFailure: (failure) {
print('Auth failed.'); // show error message
},
onAuthSuccess: () {
print('Auth success.'); // will not be called
},
),
);
Then in this instance the onAuthSuccess
handler may not be called. As the authenticated
state will be triggered and the LitAuth
widget disposed.
Sign out #
To sign out the current user, make use of the signOut
extension method on BuildContext
. For example:
RaisedButton(
onPressed: () {
context.signOut();
},
child: Text('Sign out'),
);
Get current user #
Depending on the status of the user you'll get a different state: empty, initializing, or success.
final litUser = context.getSignedInUser();
litUser.when(
(user) => print(user.uid),
empty: () {},
initializing: () {},
);
The value.user
is the Firebase User
object.
Watch user for changes #
Watches the Firebase User
object for changes. Will be triggered every time the Firebase User
changes (for example, on logout or new sign in).
final litUser = context.watchSignedInUser();
litUser.when(
(user) => Text('Signed in ${user.uid}'),
empty: () => Text('Not signed in'),
initializing: () => Text('Loading'),
);
The above should only be used in the build method. If you need direct access to the current user, prefer context.getSignedInUser()
.
Determine if submitting is active #
Whether Lit Firebase is currently attempting to authenticate. Can be used to show a loading indicator.
Should only be used in the build method. For example:
Widget build(BuildContext context) {
final isSubmitting = context.isSubmitting();
return Visibility(
visible: isSubmitting,
child: CircularProgressIndicator(),
);
}
Authentication Providers #
Lit Firebase Auth supports a number of third party authentication providers, such as Google, Apple, Github, etc.
Initialization #
Enable the sign-in method you want to use in firebase console
Google Sign In for Android #
Lit Firebase Auth uses the google_sign_in package for Google Sign in. Please see their documentation if you encounter difficulties.
Please ensure you have done the steps outline in Android integration
The majority of the configuration is on Firebase side. First, Google Sign In needs to be enabled in the Authentication section of your Firebase project. Next, if you have not done so yet, you will need to provide your application's SHA certificate within your Firebase settings and replace the google-services.json
file with the updated one. This is needed for Google Sign in to be allowed.
A correctly setup Firebase project and the correct google-services.json
file is all you'll need.
Google Sign In for iOS #
Lit Firebase Auth uses the google_sign_in package for Google Sign in. Please see their documentation if you encounter difficulties.
Please ensure you have done the steps outline in iOS integration
Then add the CFBundleURLTypes
attributes below into the [my_project]/ios/Runner/Info.plist
file.
<!-- Put me in the [my_project]/ios/Runner/Info.plist file -->
<!-- Google Sign-in Section -->
<key>CFBundleURLTypes</key>
<array>
<dict>
<key>CFBundleTypeRole</key>
<string>Editor</string>
<key>CFBundleURLSchemes</key>
<array>
<!-- TODO Replace this value: -->
<!-- Copied from GoogleService-Info.plist key REVERSED_CLIENT_ID -->
<string>com.googleusercontent.apps.861823949799-vc35cprkp249096uujjn0vvnmcvjppkn</string>
</array>
</dict>
</array>
<!-- End of the Google Sign-in Section -->
iOS additional requirement
Note that according to https://developer.apple.com/sign-in-with-apple/get-started, starting June 30, 2020, apps that use login services must also offer a "Sign in with Apple" option when submitting to the Apple App Store.
Google Sign in for Web #
You will need to add the Google Sign in Client ID to your index.html
file. You can get this ID from the Firebase console, within the Google Sign-in Web Configuration (Authentication section).
An example is below:
web/index.html
...
<body>
<!-- GOOGLE SignIn Client ID -->
<meta name="google-signin-client_id" content="ADD-YOUR-CLIENT-ID.apps.googleusercontent.com">
...
Apple Sign In for Android #
This should be working, but has not been tested. There should be configuration examples in the Firebase documentation.
Apple Sign In for iOS #
- Configure your app in Xcode to add the "Sign In with Apple" capability
Twitter Sign In for iOS and Android #
- Register your app as a developer application in Twitter Developer Portal
- Copy Paste your API Key and API Secret into the Twitter Sign In Method in Firebase
- Enable 3rd party authentication in Twitter Developer Portal and copy past callback URL from Firebase
Github Sign In for iOS and Android #
Similar process to Twitter Sign in.
Using with Lit Firebase Auth #
The supported third-party providers are:
- Apple
- Github
NOTE: Apple requires Apple sign in to be enabled if any other third-party sign-in option is used.
These need to be enabled in the LitAuthInit
widget.
LitAuthInit(
// specify which auth providers to enable
authProviders: AuthProviders(
emailAndPassword: true, // enabled by default
google: true,
apple: true,
twitter: true,
github: true,
anonymous: true,
),
child: MaterialApp(
title: 'Material App',
home: Home(),
),
);
To initiate authentication with one of these providers, call the relevant method. For example:
FlatButton(
onPressed: () {
context.signInWithGithub();
},
child: Text('Github Sign In'),
),
Other identity providers (for example, Facebook) will need to be implemented separately. After successful third party sign in you can sign in to Firebase by making use of the signInWithCredential
method available on BuildContext
.
For example:
Widget build(BuildContext context) {
AuthCredential credential = // get credential for identity provider (Facebook, etc.)
context.signInWithCredential(credential);
}
Decoration and theming #
The UI can be as customizable as you need. But for simple usage it's fairly straight forward.
It's easy to provide custom decoration/configuration for the sign-in elements. You can either customize the elements of the standard sign-in widget, or create an entirely custom sign-in widget from scratch. Up to you.
Standard Sign-in widget customization #
For example, to override the standard email TextFormField
just provide a TextFieldConfig
for the emailTextField
parameter. In this example we are providing a new [style] and [inputDecoration]:
return LitAuth(
config: AuthConfig(
emailTextFormField: InputDecoration(labelText: 'My beautiful label'),
emailTextField: TextFieldConfig(
style: TextStyle(fontSize: 18),
inputDecoration: InputDecoration(
labelText: 'My beautiful label',
),
),
)
);
To customize a button:
return LitAuth(
config: AuthConfig(
signInButton: ButtonConfig.raised(
themedata: ButtonThemeData(buttonColor: Colors.red),
child: Text('Sign in with Email'),
),
googleButton: GoogleButtonConfig.light(),
appleButton: AppleButtonConfig.dark(),
),
),
There are a number of different button customizations that you can do.
Notifications #
Notifications are rendered using the flushbar package.
You can customize the error and success notifications:
LitAuth(
errorNotification: NotificationConfig(backgroundColor: Colors.pink),
successNotification: NotificationConfig(backgroundColor: Colors.pink),
);
There are many attributes that can be altered to create the desired notification. Please see the NotificationConfig
class for additional information.
Additional Customization #
For further customization you can directly make use of the Lit Firebase components to build a completely custom sign-in widget.
Instead of using the standard AuthConfig
, set it to custom and provide your custom sign-in widget:
return LitAuth.custom(
child: YourCustomSignInWidget(),
);
You can build any form you want, for example:
class YourCustomSignInWidget extends StatelessWidget {
const CustomSignInWidget({Key key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Column(
children: [
Text('Welcome', style: Theme.of(context).textTheme.headline4),
// You need to wrap the custom sign-in widgets with a SignInForm.
// This is used to validate the email and password
SignInForm(
formChild: Column(
children: [
Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
'A custom form',
style: Theme.of(context).textTheme.headline5,
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: EmailTextFormField(
style: TextStyle(fontSize: 18),
decoration: InputDecoration(labelText: 'My Email Label'),
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: PasswordTextFormField(
style: TextStyle(fontSize: 18),
decoration: InputDecoration(labelText: 'My Password Label'),
),
),
RaisedButton(
onPressed: () {
context.signInWithEmailAndPassword();
},
child: Text('Sign In'),
),
FlatButton(
onPressed: () {
context.signInAnonymously();
},
child: Text('Anony Sign In'),
),
],
),
),
],
);
}
}
NOTE: SignInForm
needs to be provided above the EmailTextFormField
and PasswordTextFormField
.
The state of the password and email can be cleared manually by calling:
context.resetSignInForm()
This will reset the form to its initial state.
It's a good idea to do this when you have multiple EmailTextFormField
and PasswordTextFormField
widgets in separate locations, for example when you have a separate Sign-in form and a Registration form.
Icons #
It's possible to use the OAuth icons provided by the package. For example:
class Icons extends StatelessWidget {
const Icons({Key key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Column(
children: [
LitAuthIcon.google(),
LitAuthIcon.appleBlack(),
LitAuthIcon.appleWhite(),
LitAuthIcon.github(),
LitAuthIcon.twitter(),
],
);
}
}
This will display a column of icons (images).
Planned features #
State | ||
---|---|---|
Platforms | ⌛ | Support more platforms (Windows, macOS, Linux) |
Auth providers | ⌛ | Support more authentication providers (Facebook, Microsoft) |
Cupertino | ⌛ | Cupertino look and feel |
Password reset | ❌ | Add services and UI to reset password/email |
Email confirmation | ❌ | Add UI to notify users they need to confirm their email address |
Support UI | ❌ | Assist users who cannot authenticate with support links |
Custom dialogs | ✔️ | Add support to customize dialog messages |
Adaptive layouts | ⌛ | Adaptive layouts to support multiple screen sizes |
Customization | ✔️ | Even more, or easier, customization |
Testing | ❌ | Add testing |
Dart Versions #
- Dart 2: >= 2.7.0
Maintainers #
Starware #
Lit Firebase is Starware This means you're free to use the project, as long as you star ⭐ its GitHub repository or give a thumbs up 👍 on Pub.