ledger_flutter_plus 1.4.1 ledger_flutter_plus: ^1.4.1 copied to clipboard
A Flutter plugin to scan, connect & sign transactions using your Ledger Nano devices
ledger-flutter-plus
A Flutter plugin to scan, connect & sign transactions using Ledger Nano devices using USB & BLE
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Note #
This package has been forked from ledger-flutter. Multiple bugs have been fixed, and improvements have been made (such as adding WEB support).
Overview #
Ledger Nano devices are the perfect hardware wallets for managing your crypto & NFTs on the go. This Flutter plugin makes it easy to find nearby Ledger devices, connect with them and sign transactions over USB and/or BLE.
Supported devices #
BLE | USB | |
---|---|---|
Android | ✔️ | ✔️ |
iOS | ✔️ | ❌ |
WEB | ✔️ | ✔️ |
Getting started #
Installation #
Install the latest version of this package via pub.dev:
ledger_flutter_plus: ^latest-version
You might want to install additional Ledger App Plugins to support different blockchains. See the Ledger Plugins section below.
For example, adding Algorand support:
ledger_cardano: ^latest-version
Setup #
Create a new instance of LedgerOptions
and pass it to the the Ledger
constructor.
final options = LedgerOptions(
maxScanDuration: const Duration(milliseconds: 5000),
);
final ledgerUsb = Ledger.usb();
final ledgerBle = Ledger.ble(
onPermissionRequest: (state) {},
)
Android
The package uses the following permissions:
- ACCESS_FINE_LOCATION : this permission is needed because old Nexus devices need location services in order to provide reliable scan results
- BLUETOOTH : allows apps to connect to a paired bluetooth device
- BLUETOOTH_ADMIN: allows apps to discover and pair bluetooth devices
Add the following permissions to your AndroidManifest.xml
:
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION"/>
<!--bibo01 : hardware option-->
<uses-feature android:name="android.hardware.bluetooth" android:required="false"/>
<uses-feature android:name="android.hardware.bluetooth_le" android:required="false"/>
<!-- required for API 18 - 30 -->
<uses-permission
android:name="android.permission.BLUETOOTH"
android:maxSdkVersion="30" />
<uses-permission
android:name="android.permission.BLUETOOTH_ADMIN"
android:maxSdkVersion="30" />
<!-- API 31+ -->
<uses-permission android:name="android.permission.BLUETOOTH_CONNECT" />
<uses-permission
android:name="android.permission.BLUETOOTH_SCAN"
android:usesPermissionFlags="neverForLocation" />
<uses-permission android:name="android.permission.BLUETOOTH_ADVERTISE" />
iOS
For iOS, it is required you add the following entries to the Info.plist
file of your app.
It is not allowed to access Core Bluetooth without this.
For more in depth details: Blog post on iOS bluetooth permissions
iOS13 and higher
<key>NSBluetoothAlwaysUsageDescription</key>
<string>This app uses bluetooth to find, connect and sign transactions with your Ledger Nano X</string>
iOS12 and lower
<key>NSBluetoothPeripheralUsageDescription</key>
<string>This app uses bluetooth to find, connect and sign transactions with your Ledger Nano X</string>
Ledger App Plugins #
Each blockchain follows it own protocol which needs to be implemented before being able to get public keys & sign transactions. We introduced the concept of Ledger App Plugins so any developer can easily create and integrate their own Ledger App Plugin and share it with the community.
We added the first support for the Algorand blockchain:
pubspec.yaml
ledger_cardano: ^latest-version
Usage #
Scanning nearby devices #
You can scan for nearby Ledger devices using the scan()
method. This returns a Stream
that can be listened to which emits when a new device has been found.
final subscription = ledger.scan().listen((device) => print(device));
Scanning stops once maxScanDuration
is passed or the stop()
method is called.
The maxScanDuration
is the maximum amount of time BLE discovery should run in order to find nearby devices.
await ledger.stop();
Permissions
The Ledger Flutter plugin uses Bluetooth Low Energy which requires certain permissions to be handled on both iOS & Android.
The plugin sends a callback every time a permission is required. All you have to do is override the onPermissionRequest
and let the wonderful permission_handler package handle the rest.
final ledger = Ledger(
options: options,
onPermissionRequest: (status) async {
Map<Permission, PermissionStatus> statuses = await [
Permission.location,
Permission.bluetoothScan,
Permission.bluetoothConnect,
Permission.bluetoothAdvertise,
].request();
if (status != BleStatus.ready) {
return false;
}
return statuses.values.where((status) => status.isDenied).isEmpty;
},
);
Disconnect #
Use the disconnect()
method to close an established connection with a ledger device.
await ledger.disconnect(device);
Dispose #
Always use the dispose()
method to close all connections and dispose any potential listeners to not leak any resources.
await ledger.dispose();
LedgerException #
Every method might throw a LedgerException
which contains the message, cause and potential error code.
try {
await channel.ledger.connect(device);
} on LedgerException catch (ex) {
await channel.ledger.disconnect(device);
}
Custom Ledger App Plugins #
Each blockchain follows it own APDU protocol which needs to be implemented before being able to get public keys & sign transactions.
Do you want to support another blockchain like Ethereum, then follow the steps below. You can always check the implementation details in ledger_algorand.
1. Create a new LedgerApp #
Create a new class (e.g. EthereumLedgerApp
) and extend from LedgerApp
.
class EthereumLedgerApp extends LedgerApp {
EthereumLedgerApp(super.ledger);
@override
Future<List<String>> getAccounts(LedgerDevice device) async {
throw UnimplementedError();
}
@override
Future<Uint8List> signTransaction(
LedgerDevice device,
Uint8List transaction,
) {
throw UnimplementedError();
}
@override
Future<List<Uint8List>> signTransactions(
LedgerDevice device,
List<Uint8List> transactions,
) async {
throw UnimplementedError();
}
}
2. Define the Ledger operation #
Create a new Operation class (e.g EthereumPublicKeyOperation
) for every APDU command and extend from LedgerOperation
.
Follow and implement the APDU protocol for the desired blockchain.
APDU protocol:
class AlgorandPublicKeyOperation extends LedgerOperation<List<String>> {
final int accountIndex;
AlgorandPublicKeyOperation({
this.accountIndex = 0,
});
@override
Future<Uint8List> write(ByteDataWriter writer, int index, int mtu) async {
writer.writeUint8(0x80); // ALGORAND_CLA
writer.writeUint8(0x03); // PUBLIC_KEY_INS
writer.writeUint8(0x00); // P1_FIRST
writer.writeUint8(0x00); // P2_LAST
writer.writeUint8(0x04); // ACCOUNT_INDEX_DATA_SIZE
writer.writeUint32(accountIndex); // Account index as bytearray
return writer.toBytes();
}
@override
Future<List<String>> read(ByteDataReader reader, int index, int mtu) async {
return [
Address(publicKey: reader.read(reader.remainingLength)).encodedAddress,
];
}
}
3. Implement the LedgerApp #
The final step is to use the Ledger client to perform the desired operation on the connected Ledger.
Implement the required methods on the LedgerApp
.
Note that the interface for the LedgerApp
might change for different blockchains, so feel free to open a Pull Request.
@override
Future<List<String>> getAccounts(LedgerDevice device) async {
return ledger.sendOperation<List<String>>(
device,
AlgorandPublicKeyOperation(accountIndex: accountIndex),
);
}
Contributing #
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.
If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag enhancement
.
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/my-feature
) - Commit your Changes (
git commit -m 'feat: my new feature
) - Push to the Branch (
git push origin feature/my-feature
) - Open a Pull Request
Please read our Contributing guidelines and try to follow Conventional Commits.
License #
The ledger_flutter_plus SDK is released under the MIT License (MIT). See LICENSE for details.