just_physics_engine 0.1.0
just_physics_engine: ^0.1.0 copied to clipboard
Standalone 2D/3D physics engine for Flutter — collision detection, rigid bodies, ray casting, and spatial grids.
Use this package as a library
Depend on it
Run this command:
With Flutter:
$ flutter pub add just_physics_engineThis will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):
dependencies:
just_physics_engine: ^0.1.0Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.
Import it
Now in your Dart code, you can use:
import 'package:just_physics_engine/just_physics_engine.dart';