is_audio_playing 0.0.1 copy "is_audio_playing: ^0.0.1" to clipboard
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Simple way to determine if device is already playing audio.

Use this package as a library

Depend on it

Run this command:

With Flutter:

 $ flutter pub add is_audio_playing

This will add a line like this to your package's pubspec.yaml (and run an implicit flutter pub get):

dependencies:
  is_audio_playing: ^0.0.1

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

Import it

Now in your Dart code, you can use:

import 'package:is_audio_playing/is_audio_playing.dart';
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Simple way to determine if device is already playing audio.

Repository (GitHub)
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Documentation

API reference

License

unknown (license)

Dependencies

flutter, plugin_platform_interface

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Packages that depend on is_audio_playing