hydrated_state_notifier 2.0.0 copy "hydrated_state_notifier: ^2.0.0" to clipboard
hydrated_state_notifier: ^2.0.0 copied to clipboard

An extension to the state_notifier library which automatically persists and restores state_notifier states.

Hydrated State Notifier #

Pub hydrated_state_notifier License: MIT

Features #

An extension to the state_notifier library which automatically persists and restores states using HydratedStorage. A hive implementation of HydratedStorage is hydrated_state_notifier_hive.

Usage #

Setup HydratedStorage #

Install

Add package to your project with

dart pub add hydrated_state_notifier hydrated_state_notifier_hive

Import package

Add below lines in your dart file

import 'package:hydrated_state_notifier/hydrated_state_notifier.dart';
import 'package:hydrated_state_notifier_hive/hydrated_state_notifier_hive.dart';

Initialize

void main() async {
  WidgetsFlutterBinding.ensureInitialized();

  /// Initialize the common storage by providing [HiveHydratedStorage]. 
  /// You can also provide your own implementation of [HydratedStorage].
  HydratedStorage.storage = await HiveHydratedStorage.build(
    storageDirectory: kIsWeb
        ? ''
        : await getTemporaryDirectory(),
  );

  runApp(App())
}

Create a HydratedStateNotifier #

Does automatic state persistence for the [StateNotifier] class.

class CounterController extends HydratedStateNotifier<int> {
  CounterController() : super(0);

  void increment() => state = state + 1;

  @override
  int fromJson(Map<String, dynamic> json) => json['value'] as int;

  @override
  Map<String, int> toJson(int state) => { 'value': state };
}

Now the CounterController will automatically persist/restore their state. We can increment the counter value, hot restart, kill the app, etc... and the previous state will be retained.

It uses the same cache for the same type. Use the id parameter if you intend to have different cache for different intance of same type.

class CounterController extends HydratedStateNotifier<int> {
  CounterController(String id) : super(0, id: id);

  void increment() => state = state + 1;

  @override
  int fromJson(Map<String, dynamic> json) => json['value'] as int;

  @override
  Map<String, int> toJson(int state) => { 'value': state };
}

CounterController('first_counter');
CounterController('second_counter');

Create a HydratedStateController #

A subclass of [HydratedStateNotifier] for simple scenarios.

final counterController = HydratedStateController(
    0,
    fromJson: (json) => json['count'] as int,
    toJson: (state) => {'count': state},
);

Now the counterController will automatically persist/restore their state. We can increment the counter value, hot restart, kill the app, etc... and the previous state will be retained.

It uses the same cache for the same type. Use the id parameter if you intend to have different cache for different intance of same type.

final counterController = HydratedStateController(
    0,
    fromJson: (json) => json['count'] as int,
    toJson: (state) => {'count': state},
    id: 'counter_1',
);
final counterController = HydratedStateController(
    0,
    fromJson: (json) => json['count'] as int,
    toJson: (state) => {'count': state},
    id: 'counter_2',
);

HydratedMixin #

class CounterController extends StateNotifier<int> with HydratedMixin {
  CounterController() : super(0) {
    // Hydrate must be called if using HydratedMixin or implementing any 
    // [HydratedStateNotifier], or [HydratedStateController].
    hydrate();
  }

  void increment() => state = state + 1;

  @override
  int fromJson(Map<String, dynamic> json) => json['value'] as int;

  @override
  Map<String, int> toJson(int state) => { 'value': state };
  
  @override
  String get id => '';
  
  @override
  // Use a common storage or pass another
  HydratedStorage get storage => HydratedStorage.storage;
  
  @override
  // Will be used for writing migrations in a later version
  int get version => 1;
}

HydratedStorage #

You can implement a custom Storage by simply implementing the HydratedStorage interface and initializing HydratedStateNotifier with the custom Storage.

// my_hydrated_storage.dart

class MyHydratedStorage implements HydratedStorage {
  @override
  Object? read(String key) {
    // TODO: implement read
  }

  @override
  Future<void> write(String key, Object? value) async {
    // TODO: implement write
  }

  @override
  Future<void> delete(String key) async {
    // TODO: implement delete
  }

  @override
  Future<void> clear() async {
    // TODO: implement clear
  }
}

Setting a common storage for all.

// main.dart

HydratedBloc.storage = MyHydratedStorage();
runApp(MyApp());

or providing storage through the parameters:

final counterController = HydratedStateController(
    0,
    fromJson: (json) => json['count'] as int,
    toJson: (state) => {'count': state},
    storage: MyHydratedStorage(),
);

// or

class CounterController extends HydratedStateNotifier<int> {
  CounterController(String id) : super(0, id: id, storage: MyHydratedStorage());

  void increment() => state = state + 1;

  @override
  int fromJson(Map<String, dynamic> json) => json['value'] as int;

  @override
  Map<String, int> toJson(int state) => { 'value': state };
}

Additional information #

This is based on hydrated_bloc, and hydrated_notifier.

3
likes
160
pub points
38%
popularity

Publisher

verified publisherawwman.me

An extension to the state_notifier library which automatically persists and restores state_notifier states.

Repository (GitHub)
View/report issues

Documentation

API reference

License

MIT (license)

Dependencies

meta, state_notifier

More

Packages that depend on hydrated_state_notifier