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Audio library for the modern web. This makes working with audio in Dart easy and reliable across many platforms. (Port of howler.js to Dart)

1.1.2 #

  • Improve example and README.md.
  • Automatically starts user interaction detection when calling playSafe and fadeSafe.
  • Howl: added setUserInitialInteractionDetected

1.1.1 #

  • Added _DetectUserInteraction to handle internally the initial user interaction. Browser will block play/resume before that.
  • Added callback parameter to method load.
  • New methods:
    • loadAndPlay: calls load and after 'load' event calls play.
    • playSafe: Only calls play after detect user interaction.
    • fadeSafe: Only calls fade after detect user interaction.
    • playOrPauseSwitch: A simple play/pause switch.
  • Added browser tests.
  • CI: Added Firefox platform.

1.1.0 #

  • dartfmt.
  • lint.
  • Pull Howler.js v2.2.0 bug fixes.

1.0.10 #

  • Fix README.md.

1.0.9 #

  • Fix README.md.

1.0.8 #

1.0.7 #

  • swiss_knife: ^2.3.9

1.0.6 #

  • swiss_knife: ^2.3.7

1.0.5 #

  • swiss_knife: ^2.3.3
  • Fix bug: null pointer when playing the same sample many consecutive times (thanks to https://github.com/ferni).
  • Upgrades SDK to 2.6.0

1.0.4 #

  • Upgrade dependencies.

1.0.1 #

  • Added logo images.

1.0.0 #

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Audio library for the modern web. This makes working with audio in Dart easy and reliable across many platforms. (Port of howler.js to Dart)

Repository (GitHub)
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License

MIT (LICENSE)

Dependencies

swiss_knife

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