halo_state 0.0.8
halo_state: ^0.0.8 copied to clipboard
Personal flutter state management package
example/lib/main.dart
import 'package:flutter/material.dart';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import 'package:halo_state/halo_state.dart';
void main() async {
runApp(const MainApp());
}
class MainApp extends StatelessWidget {
const MainApp({super.key});
@override
Widget build(BuildContext context) {
return StateWrapper(
child: MaterialApp(
home: const _Scaffold(),
),
);
}
}
final v2 = qsf<String, int?>(null);
final v3 = qsff((_, String key) => 1);
class _Scaffold extends ConsumerWidget {
static final v = qs(0);
static final _focusNode = FocusNode();
const _Scaffold();
void _onPressed() {
v.ua(1);
}
void _onTap() {
_focusNode.unfocus();
}
@override
Widget build(BuildContext context, WidgetRef ref) {
final v = ref.watch(_Scaffold.v);
final textScaler = MediaQuery.textScalerOf(context);
return Scaffold(
floatingActionButton: FloatingActionButton(
onPressed: _onPressed,
child: Icon(Icons.add),
),
body: GestureDetector(
onTap: _onTap,
child: Container(
color: Colors.transparent,
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Center(child: Text('Hello World! $v')),
TextField(focusNode: _focusNode),
Text(textScaler.toString()),
],
),
),
),
);
}
}