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GetX Scaffold is a comprehensive rapid development template built on the GetX framework and several commonly used plugins

GetX Scaffold

基于 GetX 的快速开发脚手架

Flutter Get Dio MIT Stars

简体中文 | English

关于 GetX Scaffold #

GetXScaffold 快速开发脚手架在 GetX 框架和一些常用插件的基础上,构建了一套完整的快速开发模板。其中包括新增了部分常用功能的全局方法、常用的扩展方法和各种工具类、部分常用组件的封装、简单易用的对话框、二次封装的 Dio 网络请求工具、二次封装的 GetxController、二次封装的应用主题和国际化实现等。GetXScaffold 是对以上这些内容的过度封装,包括一些组件的扩展方法会违背 Flutter 本身的开发规范,改变你的开发习惯。所以本脚手架单纯为了提高开发效率,减少重复代码,减少开发成本。如果您是刚接触 Flutter 开发并还处在学习过程中的话,并不推荐您使用该脚手架。以下只是部分功能的使用示例,建议您通过示例项目或者源码了解全部使用方法。

适配 Flutter 版本 #

Version Flutter 版本
0.0.3 3.19.5
0.0.4 3.22.2

运行示例项目 #

cd example
flutter pub get
flutter run

快速开始 #

1. 添加依赖

Flutter 工程中 pubspec.yaml 文件里加入以下依赖:

dependencies:
  getx_scaffold: ^0.0.1

  # 如果您的项目中需要使用国际化,请添加以下依赖
  flutter_localizations:
    sdk: flutter

2. 初始化脚手架

在 main.dart 中初始化 GetXScaffold:

import 'package:getx_scaffold/getx_scaffold.dart';

void main() async {
  WidgetsBinding widgetsBinding = await init(
    isDebug: kDebugMode,
    logTag: 'GetxScaffold',
    supportedLocales: TranslationLibrary.supportedLocales,
  );
  runApp(
    GetxApp(
      // 设计稿尺寸 单位:dp
      designSize: const Size(390, 844),
      // Getx Log
      enableLog: kDebugMode,
      // 默认的跳转动画
      defaultTransition: Transition.rightToLeft,
      // 主题模式
      themeMode: GlobalService.to.themeMode,
      // 主题
      theme: AppTheme.light,
      // Dark主题
      darkTheme: AppTheme.dark,
      // 国际化配置
      locale: GlobalService.to.locale,
      translations: TranslationLibrary(),
      fallbackLocale: TranslationLibrary.fallbackLocale,
      supportedLocales: TranslationLibrary.supportedLocales,
      localizationsDelegates: TranslationLibrary.localizationsDelegates,
      // AppTitle
      title: 'GetxScaffold',
      // 首页
      home: const HomePage(),
      // Builder
      builder: (context, widget) {
        // do something....

        return widget!;
      },
    ),
  );
}

GetxApp 是 GetMaterialApp 嵌套了 ScreenUtilInit 对全局进行屏幕适配,通过 GlobalService 可以方便的实现多主题和多语言的切换。

3. 定义主题

import 'package:flutter/material.dart';

class AppTheme {
  static const String fontMontserrat = 'Montserrat';

  static const Color themeColor = Color.fromARGB(255, 11, 107, 47);

  static const Color darkThemeColor = Color.fromARGB(255, 27, 31, 139);

  /// 亮色主题样式
  static ThemeData light = ThemeData(
    colorScheme: ColorScheme.fromSeed(
      seedColor: themeColor,
      brightness: Brightness.light,
    ),
    fontFamily: fontMontserrat,
    cardTheme: CardTheme(
      surfaceTintColor: Colors.white,
      shape: RoundedRectangleBorder(
        borderRadius: BorderRadius.circular(6),
      ),
    ),
  );

  /// 暗色主题样式
  static ThemeData dark = ThemeData(
    colorScheme: ColorScheme.fromSeed(
      seedColor: darkThemeColor,
      brightness: Brightness.dark,
    ),
    fontFamily: fontMontserrat,
    cardTheme: CardTheme(
      shape: RoundedRectangleBorder(
        borderRadius: BorderRadius.circular(6),
      ),
    ),
  );
}

以上是主题示例,GetXScaffold 的所有内置组件均遵循 Material3 设计规范。如果你使用 colorScheme 定义了主题颜色,那么你可以通过以下方法使用所有的主题颜色:

ThemeColor.onPrimary
ThemeColor.onSecondary
ThemeColor.onSurface
......

4. 国际化

GetXScaffold 再次简化的国际化实现,您需要创建 TranslationLibrary 并实现以下方法:

import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:getx_scaffold/getx_scaffold.dart';

import 'locales/locale_en.dart';
import 'locales/locale_es.dart';
import 'locales/locale_zh.dart';

class TranslationLibrary extends Translations {
  // 默认语言 Locale(语言代码, 国家代码)
  static const fallbackLocale = Locale('zh', 'CN');

  static const supportedLocales = [
    Locale('zh', 'CN'),
    Locale('en', 'US'),
    Locale('es', 'ES'),
  ];

  @override
  Map<String, Map<String, String>> get keys => {
        'zh': zh,
        'en': en,
        'es': es,
      };

  static const localizationsDelegates = [
    GlobalMaterialLocalizations.delegate,
    GlobalWidgetsLocalizations.delegate,
    GlobalCupertinoLocalizations.delegate,
  ];
}

在 main.dart GetxApp 中加入以下代码:

// 国际化配置
locale: GlobalService.to.locale,
translations: TranslationLibrary(),
fallbackLocale: TranslationLibrary.fallbackLocale,
supportedLocales: TranslationLibrary.supportedLocales,
localizationsDelegates: TranslationLibrary.localizationsDelegates,

5. 添加页面

GetXScaffold 的所有页面使用 GetView 加 GetxController 视图与逻辑分离的开发方式。这里注意,所有 GetxController 必须混入 BaseControllerMixin,以相应全局刷新。

HomePage.dart
import 'package:flutter/material.dart';
import 'package:example/common/langs/index.dart';
import 'package:getx_scaffold/getx_scaffold.dart';

import 'index.dart';

class HomePage extends GetView<HomeController> {
  const HomePage({super.key});

  // 主视图
  Widget _buildView() {
    return <Widget>[
      ListTile(
        title: Text(TextKey.zhuTi.tr),
        onTap: () {
          Get.to(() => const ThemePage());
        },
      ),
      ListTile(
        title: Text(TextKey.yuYan.tr),
        onTap: () {
          Get.to(() => const LanguagePage());
        },
      ),
    ]
        .toListView(
          separator: const DividerX(),
        )
        .scrollbar()
        .safeArea();
  }

  Widget _buildFloatingActionButton() {
    return FloatingActionButton(
      onPressed: () {},
      child: const Icon(Icons.info),
    ).padding(all: 20.w);
  }

  @override
  Widget build(BuildContext context) {
    return GetBuilder<HomeController>(
      init: HomeController(),
      //这里的id需要与HomeController中的builderId一致
      id: 'home',
      builder: (_) {
        //双击退出
        return DoublePressBackWidget(
          child: Scaffold(
            appBar: AppBar(
              title: const Text("GetxScaffold"),
              centerTitle: true,
              elevation: 1,
            ),
            floatingActionButton: _buildFloatingActionButton(),
            body: _buildView(),
          ),
        );
      },
    );
  }
}

HomeController.dart
import 'package:getx_scaffold/getx_scaffold.dart';

class HomeController extends GetxController with BaseControllerMixin {
  @override
  String get builderId => 'home';

  HomeController();

  @override
  void onInit() {
    super.onInit();

    //刷新ui
    updateUi();
    //返回
    back();
    //延时退出
    delayedBack();
  }

  /// 是否监听生命周期事件
  @override
  bool get listenLifecycleEvent => true;

  /// listenLifecycleEvent设置为true时,会调用以下生命周期方法
  @override
  void onDetached() {
    log('onDetached');
  }

  @override
  void onHidden() {
    log('onHidden');
  }

  @override
  void onInactive() {
    log('onInactive');
  }

  @override
  void onPaused() {
    log('onPaused');
  }

  @override
  void onResumed() {
    log('onResumed');
  }
}

全局方法 #

/// 获取当前时间戳(Millisecond)
int getTimeStamp({bool isSecond = false})

/// 获取当前时间戳(Second)
int getTimeStampSecond()

/// 获取当前日期字符串
String getNowDateString()

/// 获取当前日期时间字符串
String getNowDateTimeString()

/// 获取当前时间字符串
String getNowTimeString()

/// 判断设备是否连接网络
Future<bool> isNetworkAvailable()

/// 判断设备是否连接移动网络
Future<bool> isConnectedToMobile()

/// 判断设备是否连接WiFi
Future<bool> isConnectedToWiFi()

/// 显示Toast
void showToast(String msg)

/// 显示成功Toast
void showSuccessToast(String msg)

/// 显示提示Toast
void showInfoToast(String msg)

/// 显示警告Toast
void showWarningToast(String msg)

/// 显示错误Toast
void showErrorToast(String msg)

/// 显示loading
void showLoading([String? msg])

/// 显示错误
void showError([String? msg])

/// 显示提示
void showInfo(String msg)

/// 隐藏loading
void dismissLoading()

/// 延时执行
void delayed(int milliseconds, Function() callback)

/// 监听事件总线
StreamSubscription<T> eventListen<T>(
  void Function(T)? onData, {
  Function? onError,
  void Function()? onDone,
  bool? cancelOnError,
})

/// 发送事件总线
sendEvent<T>(T event)

/// 刷新App所有页面
void refreshAppui()

/// 统一Log输出
void log(String log, [String? tag])

/// 切换主题模式
void changeThemeMode(ThemeMode themeMode)

/// 更改语言
void changeLanguage(Locale locale)

/// 打开网页
void openWebPage(String url, {LaunchMode mode = LaunchMode.platformDefault})

/// 拨打电话
void callPhone(String phoneNumber)

/**
 * 需要在App启动后调用
 */

/// 获取包信息
Future<PackageInfo> getPackageInfo()

/// 获取AppName
Future<String> getAppName()

/// 获取PackageName
Future<String> getPackageName()

/// 获取Version
Future<String> getVersion()

/// 获取BuildNumber
Future<String> getBuildNumber()

/// 获取设备信息
Future<BaseDeviceInfo> getDeviceInfo()

// 获取设备名称
Future<String?> getDeviceName()

// 获取系统版本
Future<String?> getDeviceSystemVersion()

/// 隐藏输入法
void hideKeyboard()

/// Change status bar Color and Brightness
Future<void> setStatusBarColor()

/// Dark Status Bar
void setDarkStatusBar()

/// Light Status Bar
void setLightStatusBar()

/// This function will show status bar
Future<void> showStatusBar()

// Enter FullScreen Mode (Hides Status Bar and Navigation Bar)
void enterFullScreen()

// Unset Full Screen to normal state (Now Status Bar and Navigation Bar Are Visible)
void exitFullScreen()

/// This function will hide status bar
Future<void> hideStatusBar()

/// Set orientation to portrait
void setOrientationPortrait()

/// Set orientation to landscape
void setOrientationLandscape()

/// SharedPreferences:

/// Add a value in SharedPref based on their type - Must be a String, int, bool, double, Map<String, dynamic> or StringList
Future<bool> setValue(String key, dynamic value, {bool print = true})

/// Returns List of Keys that matches with given Key
List<String> getMatchingSharedPrefKeys(String key)

/// Returns a StringList if exists in SharedPref
List<String>? getStringListAsync(String key)

/// Returns a Bool if exists in SharedPref
bool getBoolAsync(String key, {bool defaultValue = false})

/// Returns a Double if exists in SharedPref
double getDoubleAsync(String key, {double defaultValue = 0.0})

/// Returns a Int if exists in SharedPref
int getIntAsync(String key, {int defaultValue = 0})

/// Returns a String if exists in SharedPref
String getStringAsync(String key, {String defaultValue = ''})

/// Returns a JSON if exists in SharedPref
Map<String, dynamic> getJSONAsync(String key,{Map<String, dynamic>? defaultValue})

/// remove key from SharedPref
Future<bool> removeKey(String key)

/// clear SharedPref
Future<bool> clearSharedPref()

/// 申请权限
Future<bool> requestPermission({
  required Permission permission,
  String? title,
  String? confirmText,
  required String message,
  required String error,
})

/// 申请相机权限
Future<bool> requestCameraPermission()

/// 申请相册权限
Future<bool> requestPhotosPermission()

/// 申请蓝牙权限
Future<bool> requestBluetoothPermission()

扩展方法 #

String?扩展:

/// 是否为空或null
bool get isEmptyOrNull => _isEmptyOrNull();

/// 是否不为空或null
bool get isNotEmptyOrNull => !_isEmptyOrNull();

/// 格式化时间字符串
String? dateFormat(String pattern)

/// 格式化时间字符串为日期
String? toDateString()

/// 格式化时间字符串为日期时间
String? toDateTimeString()

/// 格式化时间字符串为时间
String? toTimeString()

/// 获取DateTime对象
DateTime? getDateTime({bool? isUtc})

/// MD5加密
String? md5()

/// Base64编码
String? encodeBase64()

/// Base64解码
String? decodeBase64()

//转为金额字符串
String? toPrice(
int amount, {
MoneyFormats format = MoneyFormats.NORMAL,
MoneyUnit unit = MoneyUnit.NORMAL,
})

/// 转为int类型
int? toInt({int defValue = 0})

/// 转为double类型
double? toDouble({double defValue = 0})

/// 转为num类型
num? toNumber({num defValue = 0})

/// 判断是否为手机号(简易验证)
bool isMobileSimple()

/// 判断是否为手机号(严格验证)
bool isMobileExact()

/// 判断是否为座机号码
bool isTel()

/// 判断是否为身份证号码
bool isIDCard18()

/// 判断是否成年
bool isAdult()

/// 判断是否为Email
bool isEmail()

/// 判断是否为Url
bool isURL()

/// 判断是否为IP
bool isIP()

num?扩展:

/// 根据格式将时间戳(Milliseconds)格式化日期
String? dateFormat(String pattern, {bool isSecond = false})

/// 将时间戳(Milliseconds)格式化日期
String? toDateString({bool isSecond = false})

/// 将时间戳(Milliseconds)格式化日期时间
String? toDateTimeString({bool isSecond = false})

/// 将时间戳(Milliseconds)格式化时间
String? toTimeString({bool isSecond = false})

/// 将字节转为容量单位
String? toFileSize({int decimals = 0})

/// 时间戳(Milliseconds)距离当前的时间
String? getTimeDifference({bool isShowDay = true, bool isSecond = false})

/// 时间戳(Milliseconds)距离当前的时间描述
String? getTimeDifferenceDescription({bool isSecond = false})

/// 转为金额字符串
String? toPrice(
int amount, {
MoneyFormats format = MoneyFormats.NORMAL,
MoneyUnit unit = MoneyUnit.NORMAL,
})

/// 加 (精确相加,防止精度丢失).
/// add (without loosing precision).
double? add(num value)

/// 减 (精确相减,防止精度丢失).
/// subtract (without loosing precision).
double? subtract(num value)

/// 乘 (精确相乘,防止精度丢失).
/// multiply (without loosing precision).
double? multiply(num value)

/// 除 (精确相除,防止精度丢失).
/// divide (without loosing precision).
double? divide(num value)

/// 间距
Widget spacing()

List

/// 转 Wrap
Widget toWrap();

/// 转 Column
Widget toColumn();

/// 转 Row
Widget toRow();

/// 转 ListView
Widget toListView()

// 转 Stack
Widget toStack();

// 使用示例:
Widget _buildView() {
    return <Widget>[
        ListTile(
        title: Text(TextKey.genSuiXiTong.tr),
        trailing: GlobalService.to.themeMode == ThemeMode.system
            ? const Icon(Icons.check)
            : null,
        onTap: () {
            changeThemeMode(ThemeMode.system);
        },
        ),
        ListTile(
        title: Text(TextKey.liangSeZhuTi.tr),
        trailing: GlobalService.to.themeMode == ThemeMode.light
            ? const Icon(Icons.check)
            : null,
        onTap: () {
            changeThemeMode(ThemeMode.light);
        },
        ),
        ListTile(
        title: Text(TextKey.anSeZhuTi.tr),
        trailing: GlobalService.to.themeMode == ThemeMode.dark
            ? const Icon(Icons.check)
            : null,
        onTap: () {
            changeThemeMode(ThemeMode.dark);
        },
        ),
    ].toListView(
        separator: const DividerX(),
    );
}

Widget 扩展:

/// 控制组件隐藏显示
Widget visibility();

/// 比例布局
Widget aspectRatio();

/// 卡片布局
Widget card();

/// 居中布局
Widget center();

/// 裁剪圆形
Widget clipOval();

/// 裁剪矩形
Widget clipRect();

/// 裁剪圆角
Widget clipRRect();

/// 阴影
Widget elevation();

/// expand
Widget expand();

/// 缩放布局
Widget fittedBox();

/// 弹性布局
Widget flexible();

/// 百分比布局
Widget fractionallySizedBox();

/// 限制盒子 最大宽高
Widget limitedBox();

/// 偏移
Widget offstage();

/// 透明度
Widget opacity();

/// 溢出
Widget overflow();

/// Stack布局 位置
Widget positioned();

/// 墨水纹
Widget inkWell();

/// 涟漪
Widget ripple();

/// 比例缩放
Widget scale();

/// 滚动视图
Widget scrollable();

/// 滚动条
Widget scrollbar();

/// Transforms Matrix4
Widget transform();

/// Translate 变化位置
Widget translate();

/// 约束
Widget constrained();

/// 约束宽高
Widget tight();

/// 约束宽度
Widget width();

/// 约束高度
Widget height();

/// 取消父级约束
Widget unConstrained();

/// 安全区域
Widget safeArea();

/// 对齐
Widget align();

/// 对齐 上左边
Widget alignTopLeft();

/// 对齐 顶部居中
Widget alignTopCenter();

/// 对齐 上右边
Widget alignTopRight();

/// 对齐 左边
Widget alignCenterLeft();

/// 对齐 中间
Widget alignCenter();

/// 对齐 右边
Widget alignCenterRight();

/// 对齐 下左边
Widget alignBottomLeft();

/// 对齐 底部
Widget alignBottomCenter();

/// 对齐 下右边
Widget alignBottomRight();

/// 盒子装饰器
Widget decorated();

/// 背景颜色
Widget backgroundColor();

/// 边框
Widget border();

/// 阴影
Widget boxShadow();

/// 手势
Widget gestures();

/// 点击
Widget onTap();

/// 内间距
Widget padding();

/// Sliver 内间距
Widget sliverPadding();

/// 内间距 纵向
Widget sliverPaddingVertical(double val);

/// 内间距 横向
Widget sliverPaddingHorizontal(double val);

/// 内间距 上
Widget sliverPaddingTop(double val);

/// 内间距 下
Widget sliverPaddingBottom(double val);

/// 内间距 左
Widget sliverPaddingLeft(double val);

/// 内间距 右
Widget sliverPaddingRight(double val);

/// SliverToBoxAdapter
Widget sliver();

Widgets #

GetXScaffold 并不是一个 UI 组件库,里面仅封装了最常用的一些组件并优化了使用方法。如有其他需求请按需引入其他组件库。

import 'package:example/common/langs/index.dart';
import 'package:flutter/material.dart';
import 'package:getx_scaffold/common/index.dart';
import 'package:getx_scaffold/getx_scaffold.dart';

import 'index.dart';

class BaseWidgetsPage extends GetView<BaseWidgetsController> {
  const BaseWidgetsPage({super.key});

  // 主视图
  Widget _buildView() {
    return <Widget>[
      TextX.displayLarge('DisplayLarge'),
      TextX.displayMedium('DisplayMedium'),
      TextX.displaySmall('DisplaySmall'),
      TextX.headlineLarge('HeadlineLarge'),
      TextX.headlineMedium('HeadlineMedium'),
      TextX.headlineSmall('HeadlineSmall'),
      TextX.titleLarge('TitleLarge'),
      TextX.titleMedium('TitleMedium'),
      TextX.titleSmall('TitleSmall'),
      TextX.bodyLarge('BodyLarge'),
      TextX.bodyMedium('BodyMedium'),
      TextX.bodySmall('BodySmall'),
      TextX.labelLarge('LabelLarge'),
      TextX.labelMedium('LabelMedium'),
      TextX.labelSmall('LabelSmall'),
      const TextX('Weight 100', weight: FontWeight.w100),
      const TextX('Weight 200', weight: FontWeight.w200),
      const TextX('Weight 300', weight: FontWeight.w300),
      const TextX('Weight 400', weight: FontWeight.w400),
      const TextX('Weight 500', weight: FontWeight.w500),
      const TextX('Weight 600', weight: FontWeight.w600),
      const TextX('Weight 700', weight: FontWeight.w700),
      const TextX('Weight 800', weight: FontWeight.w800),
      const TextX('Weight 900', weight: FontWeight.w900),
      //可点击文本
      RichTextX(children: [
        TextSpanItem(
          '简易',
        ),
        TextSpanItem('可点击', onTap: () {
          showInfoToast('onClick!');
        }),
        TextSpanItem(
          '文本测试',
        ),
      ]).padding(top: 10.w),
      //TextTag
      <Widget>[
        const TextTag('Text Tag'),
        const TextTag(
          'Text Tag Outline',
          outline: true,
        ),
        const TextTag(
          'Text Tag Orange',
          color: Colors.orange,
        ),
      ].toWrap(spacing: 10.w).padding(top: 10.w),
      //Button
      <Widget>[
        ButtonX(
          'General',
          dot: true,
          icon: Icons.info,
          onPressed: () {},
        ),
        ButtonX.primary(
          'Primary',
          onPressed: () {},
        ),
        ButtonX.outline(
          'Outline',
          onPressed: () {},
        ),
        ButtonX.icon(
          Icons.add,
          badge: controller.number.toString(),
          onPressed: () {
            controller.increment();
          },
        ),
        ButtonX.text(
          'Text',
          onPressed: () {},
        ),
        ButtonX.text(
          'Small Text Button',
          textColor: Colors.orange,
          textSize: 12.sp,
          textWeight: FontWeight.bold,
          minSize: Size.zero,
          innerPadding: EdgeInsets.symmetric(horizontal: 10.w, vertical: 5.h),
          borderRadius: 3.r,
          onPressed: () {},
        ),
      ].toWrap(spacing: 10.w).padding(top: 10.w),
      //Icon
      //Antd图标库:https://www.iconfont.cn/collections/detail?spm=a313x.collections_index.i1.d9df05512.40943a815QJHPE&cid=9402
      <Widget>[
        IconX.icon(
          AntdIcon.project,
          size: 40.sp,
          dot: controller.showDot,
        ).onTap(() {
          controller.updateDot();
        }),
        IconX.icon(
          Icons.add_circle_sharp,
          size: 40.sp,
          badge: controller.number.toString(),
        ).onTap(() {
          controller.increment();
        }),
        IconX.svg(
          'assets/svgs/icon1.svg',
          size: 40.sp,
          badge: 'New',
        ),
        IconX.image(
          'assets/icons/ic_launcher_adaptive_dark.png',
          size: 40.sp,
        ).backgroundColor(Colors.orange).clipRRect(all: 8.r),
      ].toWrap(spacing: 10.w).padding(top: 10.w),
      //SpinKit
      //https://pub-web.flutter-io.cn/packages/flutter_spinkit
      <Widget>[
        SpinKitFoldingCube(
          color: ThemeColor.primaryContainer,
          size: 22.sp,
        ).padding(all: 10.w),
        20.w.spacing(),
        SpinKitDoubleBounce(
          color: ThemeColor.primaryContainer,
          size: 30.sp,
        ).padding(all: 10.w),
        20.w.spacing(),
        SpinKitFadingCircle(
          color: ThemeColor.primaryContainer,
          size: 30.sp,
        ).padding(all: 10.w),
        20.w.spacing(),
        SpinKitRipple(
          color: ThemeColor.primaryContainer,
          size: 30.sp,
        ).padding(all: 10.w),
      ].toRow().padding(top: 20.w),
      //lottie
      //https://pub-web.flutter-io.cn/packages/lottie
      Lottie.asset(
        'assets/lottie/error.json',
        package: pluginPackageName,
        width: 0.7.sw,
      ).padding(top: 10.w),
      //image
      ImageX.url(
        'https://i0.hdslb.com/bfs/archive/ac72ae36271a6970f92b1de485e6ae6c9e4c1ebb.jpg',
        width: 0.7.sw,
        radius: 5.r,
      ).padding(top: 10.w),
    ]
        .toColumn(crossAxisAlignment: CrossAxisAlignment.start)
        .padding(all: 10.w, bottom: 50.w)
        .scrollable()
        .scrollbar()
        .width(1.sw);
  }

  //导航栏
  Widget _buildNavigationBar() {
    return NavigationX(
      currentIndex: controller.pageIndex, // 当前选中的tab索引
      onTap: (index) {
        controller.pageIndex = index;
        controller.updateUi();
      }, // 切换tab事件
      items: [
        NavigationItemModel(
          label: '首页',
          icon: AntdIcon.home,
          selectedIcon: AntdIcon.home_fill,
          dot: true,
        ),
        NavigationItemModel(
          label: '日历',
          icon: AntdIcon.calendar,
          selectedIcon: AntdIcon.calendar_fill,
          badge: '18',
        ),
        NavigationItemModel(
          label: '设置',
          icon: AntdIcon.setting,
          selectedIcon: AntdIcon.setting_fill,
        ),
        NavigationItemModel(
          label: '设置',
          icon: AntdIcon.setting,
          selectedIcon: AntdIcon.setting_fill,
        ),
      ],
    );
  }

  @override
  Widget build(BuildContext context) {
    return GetBuilder<BaseWidgetsController>(
      init: BaseWidgetsController(),
      id: 'baseWidgets',
      builder: (_) {
        return Scaffold(
          extendBody: false,
          resizeToAvoidBottomInset: false,
          appBar: AppBar(title: Text(TextKey.jiChuZuJian.tr), elevation: 1),
          bottomNavigationBar: _buildNavigationBar(),
          body: SafeArea(
            child: _buildView(),
          ),
        );
      },
    );
  }
}


.....

LoadContainer

内置了加载中,网络错误,空数据三种状态,通过控制器进行切换。每种状态的 Widget 可以自定义。

import 'package:example/common/langs/index.dart';
import 'package:flutter/material.dart';
import 'package:getx_scaffold/getx_scaffold.dart';

import 'index.dart';

class LoadContainerPage extends GetView<LoadContainerController> {
  const LoadContainerPage({super.key});

  // 主视图
  Widget _buildView() {
    return <Widget>[
      TextX.titleLarge('Page contents'),
      ButtonX(
        'Show Load Error',
        onPressed: () => controller.onError(),
      ).width(double.infinity).padding(top: 30.h, horizontal: 50.w),
      ButtonX(
        'Show Load Empty',
        onPressed: () => controller.onEmpty(),
      ).width(double.infinity).padding(top: 10.h, horizontal: 50.w),
    ].toColumn(mainAxisSize: MainAxisSize.min).center();
  }

  @override
  Widget build(BuildContext context) {
    return GetBuilder<LoadContainerController>(
      init: LoadContainerController(),
      id: 'loadContainer',
      builder: (_) {
        return Scaffold(
          appBar: AppBar(title: Text(TextKey.zhuTi.tr), elevation: 1),
          body: SafeArea(
            child: LoadContainer(
              controller: controller.loadController!,
              onReLoad: controller.onLoad,
              child: _buildView(),
            ),
          ),
        );
      },
    );
  }
}

import 'package:getx_scaffold/getx_scaffold.dart';

class LoadContainerController extends GetxController with BaseControllerMixin {
  @override
  String get builderId => 'loadContainer';

  LoadController? loadController = LoadController();

  @override
  void onInit() {
    super.onInit();
    onLoad();
  }

  @override
  void onClose() {
    super.onClose();
    loadController?.dispose();
    loadController = null;
  }

  void onLoad() {
    loadController?.loading();
    delayed(3000, () => loadController?.complete());
  }

  void onEmpty() {
    loadController?.loading();
    delayed(3000, () => loadController?.empty());
  }

  void onError() {
    loadController?.loading();
    delayed(3000, () => loadController?.error());
  }
}

AntdIcon

脚手架中引入了 AntDesign 图标库,可以直接通过 AntdIcon.xxx 使用。查看全部图标

AntdIcon.home
AntdIcon.home_fill
......

Dialog

// 显示确认弹窗
DialogX.to.showConfirmDialog();

// 显示通知弹窗
DialogX.to.showNoticeDialog();

// 显示提示弹窗
DialogX.to.showPromptDialog();

// 显示菜单弹窗
DialogX.to.showMenuDialog();

Utils #

整合了 common_utils 库和 nb_utils 库中的常用工具类,并补全了 RSAUtils 等工具类。

  1. DateUtil : 日期转换格式化输出。
  2. EncryptUtil : 异或对称加/解密,md5 加密,Base64 加/解密。
  3. JsonUtil : 简单封装 json 字符串转对象。
  4. JwtDecoder : jwt 解析。
  5. LogUtil : 全局 log 控制。
  6. MoneyUtil : 精确转换,元转分,分转元,支持格式输出。
  7. NumUtil : 保留 x 位小数, 精确加、减、乘、除, 防止精度丢失。
  8. ObjectUtil : 判断对象是否为空(String List Map),判断两个 List 是否相等。
  9. RegexUtil : 正则验证手机号,身份证,邮箱等等。
  10. RSAUtils : RSA 加密解密验签。
  11. TextUtil : 银行卡号每隔 4 位加空格,每隔 3 三位加逗号,隐藏手机号等等。
  12. TimelineUtil : 时间轴。
  13. TimerUtil : 倒计时,定时任务。

网络请求 #

GetXScaffold 对 Dio 进行了二次封装,提供了更简洁的调用方式和完整的请求日志。通过 HttpService 进行调用。

// 设置BaseURL
HttpService.to.setBaseUrl('https://api.vvhan.com');

// 设置Authorization
HttpService.to.setAuthorization('1234567890');
HttpService.to.clearAuthorization();

// 统一的响应处理,这里返null则正常通过,返回Error字符串则会拦截该请求并弹出错误提示。这里可以对403等错误进行处理。
HttpService.to.setOnResponseHandler(
    (response) async {
        try {
            var result = BaseModel.fromJson(response.data);
            if (result.success == true) {
            return null;
            } else {
            return '服务器异常';
            }
        } on Exception catch (e) {
            e.printInfo();
            return '服务器异常';
        }
    },
);
// 取消统一响应处理
HttpService.to.setOnResponseHandler(null);

// get请求
showLoading();
var response = await HttpService.to.get(
    '/api/wallpaper/acg?type=json',
);
if (response != null) {
    dismissLoading();
    var result = BaseModel.fromJson(response.data);
    showToast(result.url ?? '');
}

// 取消请求
HttpService.to.cancel();

权限 #

国内Android应用市场大部分都要求在申请权限前,要弹窗提示用户申请权限的原因。GetXScaffold封装了这部分的逻辑,可以通过全局方法直接调用。并且将相册权限这种在不同SDK版本有差异的权限封装成了一个方法,简化申请权限流程。在使用前请在对应平台的配置文件设置对应权限。 参考:permission_handler


import 'package:example/common/langs/index.dart';
import 'package:flutter/material.dart';
import 'package:getx_scaffold/getx_scaffold.dart';

import 'index.dart';

class PermissionPage extends GetView<PermissionController> {
  const PermissionPage({super.key});

  // 主视图
  Widget _buildView() {
    return <Widget>[
      ListTile(
        title: const Text('申请相机权限'),
        onTap: () async {
          if (await requestCameraPermission()) {
            showSuccessToast('已获取相机权限');
          }
        },
      ),
      ListTile(
        title: const Text('申请相册权限'),
        onTap: () async {
          if (await requestPhotosPermission()) {
            showSuccessToast('已获取相册权限');
          }
        },
      ),
      ListTile(
        title: const Text('申请麦克风权限'),
        onTap: () async {
          var result = await requestPermission(
            permission: Permission.microphone,
            message: '我们申请使用您设备的麦克风权限,用于拍摄录音',
            error: '请授权麦克风权限',
          );
          if (result) {
            showSuccessToast('已获取麦克风权限');
          }
        },
      ),
    ].toListView(
      separator: const DividerX(),
    );
  }

  @override
  Widget build(BuildContext context) {
    return GetBuilder<PermissionController>(
      init: PermissionController(),
      id: 'permission',
      builder: (_) {
        return Scaffold(
          appBar:
              AppBar(title: Text(TextKey.shenQingQuanXian.tr), elevation: 1),
          body: SafeArea(
            child: _buildView(),
          ),
        );
      },
    );
  }
}