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A scaffold for game projects, taking care of server implementation and some general events

0.0.3+5 #

  • Fix some errors from the last update, and also change playerIds to playerIDs.

0.0.3+4 #

  • Make gameValue extension more strongly typed -- now a method

0.0.3+3 #

  • Add another helper method to GenericGame to updateScores by itself, and made the scores in moveNextRound optional

0.0.3+2 #

  • Fix issue with GenericEvent

0.0.3+1 #

  • Fix some socket-io errors

0.0.3 #

  • Some updates for min / max players

0.0.2+3 #

  • Export games for testing

0.0.2+2 #

  • Fix exports

0.0.2+1 #

  • Fix export

0.0.2 #

  • Documented main APIs, and organized better
  • Changed GameLocation to not be an enum
  • Added https compatibility to the socket-io server

0.0.1 #

  • Initial version, first pub release
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Publisher

verified publishertimwhiting.dev

A scaffold for game projects, taking care of server implementation and some general events

Repository (GitHub)
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License

unknown (license)

Dependencies

dartx, dartz, enum_to_string, freezed_annotation, json_annotation, kt_dart, logging, path, riverpod, socket_io, socket_io_client, stream

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