flutter_web_howl 1.0.0

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  • Changelog
  • Example
  • Installing
  • 73

flutter_web_howl #

Howl.js wrapper for Flutter

https://pub.dev/packages/flutter_web_howl

You can now include Howl.js using initializeHowl() anywhere in your FlutterWeb plugin

Then access Howl methods :

class Howl {
  Howl({List<String> src, bool autoPlay = false});

  void play();
  void pause();
  void stop();

  HowlState state(); //loading, loaded, undefined

  double seek([double seek]);
  void mute(bool mute);
  bool get playing;
  double volume([double volume]);
  double get duration;
  void on(String event, Function callback);
  void onLoad(Function(dynamic id) callback);
  void onPlay(Function(dynamic id) callback);
  void onPause(Function(dynamic id) callback);
  void onStop(Function(dynamic id) callback);
  void onEnd(Function(dynamic id) callback);
}

Created using Package Js https://pub.dev/packages/js

And import_js_library https://pub.dev/packages/import_js_library

Flutter Plugin #

this project is used for web support of Flutter-AssetsAudioPlayer

https://github.com/florent37/Flutter-AssetsAudioPlayer

To import & use play directly songs inside a flutter project, prefer using Flutter-AssetsAudioPlayer

To create a web plugin which contain an audio player, use directly this library flutter_web_howl

[1.0.0] #

  • Fixed import on ios (no more error but no-op)

[0.0.4] #

  • Fixed position() method, fixed state() method

[0.0.4] #

  • Fixed seek method, added state()

[0.0.3] #

  • Initial release

example/lib/main.dart

import 'package:flutter/material.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // Try running your application with "flutter run". You'll see the
        // application has a blue toolbar. Then, without quitting the app, try
        // changing the primarySwatch below to Colors.green and then invoke
        // "hot reload" (press "r" in the console where you ran "flutter run",
        // or simply save your changes to "hot reload" in a Flutter IDE).
        // Notice that the counter didn't reset back to zero; the application
        // is not restarted.
        primarySwatch: Colors.blue,
        // This makes the visual density adapt to the platform that you run
        // the app on. For desktop platforms, the controls will be smaller and
        // closer together (more dense) than on mobile platforms.
        visualDensity: VisualDensity.adaptivePlatformDensity,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also a layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Invoke "debug painting" (press "p" in the console, choose the
          // "Toggle Debug Paint" action from the Flutter Inspector in Android
          // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
          // to see the wireframe for each widget.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headline4,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}

Use this package as a library

1. Depend on it

Add this to your package's pubspec.yaml file:


dependencies:
  flutter_web_howl: ^1.0.0

2. Install it

You can install packages from the command line:

with Flutter:


$ flutter pub get

Alternatively, your editor might support flutter pub get. Check the docs for your editor to learn more.

3. Import it

Now in your Dart code, you can use:


import 'package:flutter_web_howl/generated/i18n.dart';
import 'package:flutter_web_howl/howl.dart';
  
Popularity:
Describes how popular the package is relative to other packages. [more]
47
Health:
Code health derived from static analysis. [more]
100
Maintenance:
Reflects how tidy and up-to-date the package is. [more]
100
Overall:
Weighted score of the above. [more]
73
Learn more about scoring.

We analyzed this package on Jul 10, 2020, and provided a score, details, and suggestions below. Analysis was completed with status completed using:

  • Dart: 2.8.4
  • pana: 0.13.14
  • Flutter: 1.17.5

Analysis suggestions

Package does not support Flutter platform android

Because:

  • package:flutter_web_howl/howl.dart that imports:
  • package:import_js_library/import_js_library.dart that declares support for platforms: web

Package does not support Flutter platform ios

Because:

  • package:flutter_web_howl/howl.dart that imports:
  • package:import_js_library/import_js_library.dart that declares support for platforms: web

Package does not support Flutter platform linux

Because:

  • package:flutter_web_howl/howl.dart that imports:
  • package:import_js_library/import_js_library.dart that declares support for platforms: web

Package does not support Flutter platform macos

Because:

  • package:flutter_web_howl/howl.dart that imports:
  • package:import_js_library/import_js_library.dart that declares support for platforms: web

Package does not support Flutter platform windows

Because:

  • package:flutter_web_howl/howl.dart that imports:
  • package:import_js_library/import_js_library.dart that declares support for platforms: web

Package not compatible with SDK dart

Because:

  • flutter_web_howl that is a package requiring null.

Health suggestions

Format lib/generated/i18n.dart.

Run flutter format to format lib/generated/i18n.dart.

Dependencies

Package Constraint Resolved Available
Direct dependencies
Dart SDK >=2.7.0 <3.0.0
flutter 0.0.0
import_js_library ^1.0.1 1.0.1
js ^0.6.0 0.6.2
Transitive dependencies
charcode 1.1.3
collection 1.14.12 1.14.13
csslib 0.16.1
flutter_web_plugins 0.0.0
html 0.14.0+3
meta 1.1.8 1.2.2
path 1.7.0
sky_engine 0.0.99
source_span 1.7.0
term_glyph 1.1.0
typed_data 1.1.6 1.2.0
vector_math 2.0.8 2.1.0-nullsafety
Dev dependencies
flutter_test